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- disabled mouse revert in win32 as it doesn't seem to work properly (screen freezes while dragging)
- changed the mouse cursor at startup so it always looks like the regular glest mouse (unless we get one of those new glest error message boxes)
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@@ -253,8 +253,8 @@ int glestMain(int argc, char** argv){
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NetworkInterface::setDisplayMessageFunction(ExceptionHandler::DisplayMessage);
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showCursor(config.getBool("Windowed"));
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//showCursor(false);
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//showCursor(config.getBool("Windowed"));
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showCursor(false);
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program= new Program();
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mainWindow= new MainWindow(program);
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