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- added more options to g3d viewer commandline options
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@@ -74,11 +74,16 @@ private:
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Model *model;
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std::pair<string,string> unitPathList;
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std::vector<string> modelPathList;
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std::vector<string> particlePathList;
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std::vector<string> particleProjectilePathList;
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std::vector<string> particleSplashPathList; // as above
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bool resetAnimation;
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float resetAnim;
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int resetParticleLoopStart;
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float speed;
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float anim;
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int particleLoopStart;
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@@ -97,6 +102,8 @@ private:
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string statusbarText;
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bool isControlKeyPressed;
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void loadUnit(string path, string skillName);
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void loadModel(string path);
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void loadParticle(string path);
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void loadProjectileParticle(string path);
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@@ -105,7 +112,8 @@ private:
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void saveScreenshot();
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public:
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MainWindow( const string modelPath,const string particlePath,
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MainWindow( std::pair<string,string> unitToLoad,
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const string modelPath,const string particlePath,
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const string projectileParticlePath,const string splashParticlePath,
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float defaultAnimation,int defaultParticleLoopStart,
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float defaultZoom,float defaultXRot, float defaultYRot);
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