- intro is now fully translatable and configurable (see english.lng file at the bottom for intro strings)

- added game loading text strings to language file
- ONLY load the font type we are using
This commit is contained in:
Mark Vejvoda
2011-11-02 17:17:28 +00:00
parent 5caf2ee82f
commit 30e1f45cc7
25 changed files with 540 additions and 187 deletions

View File

@@ -44,11 +44,15 @@ private:
PropertyMap propertyMap;
string path;
static string applicationPath;
static string gameVersion;
public:
static void setApplicationPath(string value) { applicationPath=value; }
static string getApplicationPath() { return applicationPath; }
static void setGameVersion(string value) { gameVersion=value; }
static string getGameVersion() { return gameVersion; }
void clear();
void load(const string &path,bool clearCurrentProperties=true);
void save(const string &path);