- fixed up font alignment and added a way to force ftgl font mode:

--force-ftglfonts
This commit is contained in:
Mark Vejvoda
2011-11-18 19:53:56 +00:00
parent 48da13808f
commit 31fafe4528
6 changed files with 76 additions and 32 deletions

View File

@@ -55,6 +55,7 @@ const char *GAME_ARGS[] = {
"--disable-vbo",
"--disable-sound",
"--enable-legacyfonts",
"--force-ftglfonts",
// "--use-video-settings",
"--resolution",
@@ -103,6 +104,7 @@ enum GAME_ARG_TYPE {
GAME_ARG_DISABLE_VBO,
GAME_ARG_DISABLE_SOUND,
GAME_ARG_ENABLE_LEGACYFONTS,
GAME_ARG_FORCE_FTGLFONTS,
//GAME_ARG_USE_VIDEO_SETTINGS,
GAME_ARG_USE_RESOLUTION,
GAME_ARG_USE_COLORBITS,
@@ -215,6 +217,7 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
printf("\n%s\t\t\tenables using the legacy font system.",GAME_ARGS[GAME_ARG_ENABLE_LEGACYFONTS]);
printf("\n%s\t\t\tforces use of the FTGL font system.",GAME_ARGS[GAME_ARG_FORCE_FTGLFONTS]);
// printf("\n%s=x\t\t\toverride video settings.",GAME_ARGS[GAME_ARG_USE_VIDEO_SETTINGS]);
// printf("\n \t\tWhere x is a string with the following format:");