Fixed the god-awful indentation

This commit is contained in:
mathusummut
2018-05-06 00:01:36 +02:00
parent 643e3820f5
commit 35b7b1f1a6
459 changed files with 204893 additions and 217545 deletions

View File

@@ -15,21 +15,25 @@
#include "graphics_interface.h"
#include "leak_dumper.h"
namespace Shared { namespace Graphics {
namespace Shared {
namespace Graphics {
// ===============================================
// class BaseRenderer
// ===============================================
// ===============================================
// class BaseRenderer
// ===============================================
class BaseRenderer : public RendererMapInterface {
public:
BaseRenderer() { }
virtual ~BaseRenderer() { }
class BaseRenderer : public RendererMapInterface {
public:
BaseRenderer() {
}
virtual ~BaseRenderer() {
}
virtual void initMapSurface(int clientW, int clientH);
virtual void renderMap(MapPreview *map, int x, int y, int clientW, int clientH, int cellSize, bool grid=false, bool heightMap=false, bool hideWater=false);
};
virtual void initMapSurface(int clientW, int clientH);
virtual void renderMap(MapPreview *map, int x, int y, int clientW, int clientH, int cellSize, bool grid = false, bool heightMap = false, bool hideWater = false);
};
}} // end namespace
}
} // end namespace
#endif