Fixed the god-awful indentation

This commit is contained in:
mathusummut
2018-05-06 00:01:36 +02:00
parent 643e3820f5
commit 35b7b1f1a6
459 changed files with 204893 additions and 217545 deletions

View File

@@ -15,25 +15,28 @@
#include "particle.h"
#include "leak_dumper.h"
namespace Shared{ namespace Graphics{
namespace Shared {
namespace Graphics {
class ModelRenderer;
class ModelRenderer;
// =====================================================
// class ParticleRenderer
// =====================================================
// =====================================================
// class ParticleRenderer
// =====================================================
class ParticleRenderer{
public:
//particles
virtual ~ParticleRenderer(){};
virtual void renderManager(ParticleManager *pm, ModelRenderer *mr)=0;
virtual void renderSystem(ParticleSystem *ps)=0;
virtual void renderSystemLine(ParticleSystem *ps)=0;
virtual void renderSystemLineAlpha(ParticleSystem *ps)=0;
virtual void renderModel(GameParticleSystem *ps, ModelRenderer *mr)=0;
};
class ParticleRenderer {
public:
//particles
virtual ~ParticleRenderer() {
};
virtual void renderManager(ParticleManager *pm, ModelRenderer *mr) = 0;
virtual void renderSystem(ParticleSystem *ps) = 0;
virtual void renderSystemLine(ParticleSystem *ps) = 0;
virtual void renderSystemLineAlpha(ParticleSystem *ps) = 0;
virtual void renderModel(GameParticleSystem *ps, ModelRenderer *mr) = 0;
};
}}//end namespace
}
}//end namespace
#endif