mirror of
https://github.com/glest/glest-source.git
synced 2025-08-12 19:33:59 +02:00
Fixed the god-awful indentation
This commit is contained in:
@@ -13,28 +13,28 @@
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#define _SHARED_PLATFORM_SOCKET_H_
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#ifdef WIN32
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#ifdef __MINGW32__
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#include <winsock2.h>
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#else
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#include <winsock2.h>
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#include <winsock.h>
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#endif
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typedef SOCKET PLATFORM_SOCKET;
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#if defined(_WIN64)
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#define PLATFORM_SOCKET_FORMAT_TYPE MG_I64U_SPECIFIER
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#else
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#define PLATFORM_SOCKET_FORMAT_TYPE "%d"
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#endif
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#ifdef __MINGW32__
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#include <winsock2.h>
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#else
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#include <unistd.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <winsock2.h>
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#include <winsock.h>
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#endif
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typedef int PLATFORM_SOCKET;
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#define PLATFORM_SOCKET_FORMAT_TYPE "%d"
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typedef SOCKET PLATFORM_SOCKET;
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#if defined(_WIN64)
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#define PLATFORM_SOCKET_FORMAT_TYPE MG_I64U_SPECIFIER
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#else
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#define PLATFORM_SOCKET_FORMAT_TYPE "%d"
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#endif
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#else
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#include <unistd.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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typedef int PLATFORM_SOCKET;
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#define PLATFORM_SOCKET_FORMAT_TYPE "%d"
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#endif
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#include <string>
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@@ -53,312 +53,345 @@ using std::string;
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using namespace Shared::PlatformCommon;
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namespace Shared { namespace Platform {
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namespace Shared {
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namespace Platform {
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#ifdef WIN32
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#define PLATFORM_SOCKET_TRY_AGAIN WSAEWOULDBLOCK
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#define PLATFORM_SOCKET_INPROGRESS WSAEINPROGRESS
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#define PLATFORM_SOCKET_INTERRUPTED WSAEWOULDBLOCK
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#define PLATFORM_SOCKET_TRY_AGAIN WSAEWOULDBLOCK
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#define PLATFORM_SOCKET_INPROGRESS WSAEINPROGRESS
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#define PLATFORM_SOCKET_INTERRUPTED WSAEWOULDBLOCK
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#else
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#define PLATFORM_SOCKET_TRY_AGAIN EAGAIN
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#define PLATFORM_SOCKET_INPROGRESS EINPROGRESS
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#define PLATFORM_SOCKET_INTERRUPTED EINTR
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#define PLATFORM_SOCKET_TRY_AGAIN EAGAIN
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#define PLATFORM_SOCKET_INPROGRESS EINPROGRESS
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#define PLATFORM_SOCKET_INTERRUPTED EINTR
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#endif
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// The callback Interface used by the UPNP discovery process
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class FTPClientValidationInterface {
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public:
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virtual int isValidClientType(uint32 clientIp) = 0;
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virtual int isClientAllowedToGetFile(uint32 clientIp, const char *username, const char *filename) = 0;
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// The callback Interface used by the UPNP discovery process
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class FTPClientValidationInterface {
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public:
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virtual int isValidClientType(uint32 clientIp) = 0;
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virtual int isClientAllowedToGetFile(uint32 clientIp, const char *username, const char *filename) = 0;
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virtual ~FTPClientValidationInterface() {}
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};
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virtual ~FTPClientValidationInterface() {
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}
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};
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// The callback Interface used by the UPNP discovery process
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class UPNPInitInterface {
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public:
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virtual void UPNPInitStatus(bool result) = 0;
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// The callback Interface used by the UPNP discovery process
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class UPNPInitInterface {
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public:
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virtual void UPNPInitStatus(bool result) = 0;
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virtual ~UPNPInitInterface() {}
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};
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virtual ~UPNPInitInterface() {
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}
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};
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//
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// This interface describes the methods a callback object must implement
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// when signaled with detected servers
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//
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class DiscoveredServersInterface {
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public:
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virtual void DiscoveredServers(std::vector<string> serverList) = 0;
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virtual ~DiscoveredServersInterface() {}
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};
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//
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// This interface describes the methods a callback object must implement
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// when signaled with detected servers
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//
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class DiscoveredServersInterface {
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public:
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virtual void DiscoveredServers(std::vector<string> serverList) = 0;
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virtual ~DiscoveredServersInterface() {
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}
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};
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// =====================================================
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// class IP
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// =====================================================
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class Ip {
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private:
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unsigned char bytes[4];
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// =====================================================
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// class IP
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// =====================================================
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class Ip {
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private:
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unsigned char bytes[4];
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public:
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Ip();
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Ip(unsigned char byte0, unsigned char byte1, unsigned char byte2, unsigned char byte3);
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Ip(const string& ipString);
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static void Inet_NtoA(uint32 addr, char * ipbuf);
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public:
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Ip();
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Ip(unsigned char byte0, unsigned char byte1, unsigned char byte2, unsigned char byte3);
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Ip(const string& ipString);
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static void Inet_NtoA(uint32 addr, char * ipbuf);
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unsigned char getByte(int byteIndex) {return bytes[byteIndex];}
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string getString() const;
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};
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unsigned char getByte(int byteIndex) {
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return bytes[byteIndex];
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}
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string getString() const;
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};
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// =====================================================
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// class Socket
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// =====================================================
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// =====================================================
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// class Socket
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// =====================================================
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#ifdef WIN32
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class SocketManager{
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public:
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SocketManager();
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~SocketManager();
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};
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class SocketManager {
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public:
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SocketManager();
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~SocketManager();
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};
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#endif
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class Socket {
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class Socket {
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protected:
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//#ifdef WIN32
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//static SocketManager wsaManager;
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//#endif
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PLATFORM_SOCKET sock;
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time_t lastDebugEvent;
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static int broadcast_portno;
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std::string ipAddress;
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std::string connectedIpAddress;
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protected:
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//#ifdef WIN32
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//static SocketManager wsaManager;
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//#endif
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PLATFORM_SOCKET sock;
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time_t lastDebugEvent;
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static int broadcast_portno;
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std::string ipAddress;
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std::string connectedIpAddress;
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//SimpleTaskThread *pingThread;
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std::map<string,double> pingCache;
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time_t lastThreadedPing;
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//Mutex pingThreadAccessor;
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//SimpleTaskThread *pingThread;
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std::map<string, double> pingCache;
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time_t lastThreadedPing;
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//Mutex pingThreadAccessor;
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Mutex *dataSynchAccessorRead;
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Mutex *dataSynchAccessorWrite;
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Mutex *dataSynchAccessorRead;
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Mutex *dataSynchAccessorWrite;
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Mutex *inSocketDestructorSynchAccessor;
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bool inSocketDestructor;
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Mutex *inSocketDestructorSynchAccessor;
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bool inSocketDestructor;
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bool isSocketBlocking;
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time_t lastSocketError;
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bool isSocketBlocking;
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time_t lastSocketError;
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static string host_name;
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static std::vector<string> intfTypes;
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static string host_name;
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static std::vector<string> intfTypes;
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public:
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Socket(PLATFORM_SOCKET sock);
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Socket();
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virtual ~Socket();
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public:
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Socket(PLATFORM_SOCKET sock);
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Socket();
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virtual ~Socket();
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static int getLastSocketError();
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static const char * getLastSocketErrorText(int *errNumber=NULL);
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static string getLastSocketErrorFormattedText(int *errNumber=NULL);
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static int getLastSocketError();
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static const char * getLastSocketErrorText(int *errNumber = NULL);
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static string getLastSocketErrorFormattedText(int *errNumber = NULL);
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static void setIntfTypes(std::vector<string> intfTypes) { Socket::intfTypes = intfTypes; }
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static bool disableNagle;
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static int DEFAULT_SOCKET_SENDBUF_SIZE;
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static int DEFAULT_SOCKET_RECVBUF_SIZE;
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static void setIntfTypes(std::vector<string> intfTypes) {
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Socket::intfTypes = intfTypes;
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}
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static bool disableNagle;
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static int DEFAULT_SOCKET_SENDBUF_SIZE;
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static int DEFAULT_SOCKET_RECVBUF_SIZE;
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static int getBroadCastPort() { return broadcast_portno; }
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static void setBroadCastPort(int value) { broadcast_portno = value; }
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static std::vector<std::string> getLocalIPAddressList();
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static int getBroadCastPort() {
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return broadcast_portno;
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}
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static void setBroadCastPort(int value) {
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broadcast_portno = value;
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}
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static std::vector<std::string> getLocalIPAddressList();
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// Int lookup is socket fd while bool result is whether or not that socket was signalled for reading
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static bool hasDataToRead(std::map<PLATFORM_SOCKET,bool> &socketTriggeredList);
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static bool hasDataToRead(PLATFORM_SOCKET socket);
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bool hasDataToRead();
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// Int lookup is socket fd while bool result is whether or not that socket was signalled for reading
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static bool hasDataToRead(std::map<PLATFORM_SOCKET, bool> &socketTriggeredList);
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static bool hasDataToRead(PLATFORM_SOCKET socket);
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bool hasDataToRead();
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static bool hasDataToReadWithWait(PLATFORM_SOCKET socket,int waitMicroseconds);
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bool hasDataToReadWithWait(int waitMicroseconds);
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static bool hasDataToReadWithWait(PLATFORM_SOCKET socket, int waitMicroseconds);
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bool hasDataToReadWithWait(int waitMicroseconds);
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virtual void disconnectSocket();
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virtual void disconnectSocket();
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PLATFORM_SOCKET getSocketId() const { return sock; }
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PLATFORM_SOCKET getSocketId() const {
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return sock;
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}
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int getDataToRead(bool wantImmediateReply=false);
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int send(const void *data, int dataSize);
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int receive(void *data, int dataSize, bool tryReceiveUntilDataSizeMet);
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int peek(void *data, int dataSize, bool mustGetData=true,int *pLastSocketError=NULL);
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int getDataToRead(bool wantImmediateReply = false);
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int send(const void *data, int dataSize);
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int receive(void *data, int dataSize, bool tryReceiveUntilDataSizeMet);
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int peek(void *data, int dataSize, bool mustGetData = true, int *pLastSocketError = NULL);
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void setBlock(bool block);
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static void setBlock(bool block, PLATFORM_SOCKET socket);
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bool getBlock();
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void setBlock(bool block);
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static void setBlock(bool block, PLATFORM_SOCKET socket);
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bool getBlock();
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bool isReadable(bool lockMutex=false);
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bool isWritable(struct timeval *timeVal=NULL,bool lockMutex=false);
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bool isConnected();
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bool isReadable(bool lockMutex = false);
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bool isWritable(struct timeval *timeVal = NULL, bool lockMutex = false);
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bool isConnected();
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static string getHostName();
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static string getIp();
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bool isSocketValid() const;
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static bool isSocketValid(const PLATFORM_SOCKET *validateSocket);
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static string getHostName();
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static string getIp();
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bool isSocketValid() const;
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static bool isSocketValid(const PLATFORM_SOCKET *validateSocket);
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static double getAveragePingMS(std::string host, int pingCount=5);
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float getThreadedPingMS(std::string host);
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static double getAveragePingMS(std::string host, int pingCount = 5);
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float getThreadedPingMS(std::string host);
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virtual std::string getIpAddress();
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virtual void setIpAddress(std::string value) { ipAddress = value; }
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virtual std::string getIpAddress();
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virtual void setIpAddress(std::string value) {
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ipAddress = value;
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}
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uint32 getConnectedIPAddress(string IP="");
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uint32 getConnectedIPAddress(string IP = "");
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protected:
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static void throwException(string str);
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static void getLocalIPAddressListForPlatform(std::vector<std::string> &ipList);
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};
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protected:
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static void throwException(string str);
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static void getLocalIPAddressListForPlatform(std::vector<std::string> &ipList);
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};
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class SafeSocketBlockToggleWrapper {
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protected:
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Socket *socket;
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bool originallyBlocked;
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bool newBlocked;
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public:
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SafeSocketBlockToggleWrapper(Socket *socket, bool toggle);
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~SafeSocketBlockToggleWrapper();
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void Restore();
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};
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class SafeSocketBlockToggleWrapper {
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protected:
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Socket *socket;
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bool originallyBlocked;
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bool newBlocked;
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public:
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SafeSocketBlockToggleWrapper(Socket *socket, bool toggle);
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~SafeSocketBlockToggleWrapper();
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void Restore();
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};
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class BroadCastClientSocketThread : public BaseThread
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{
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private:
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DiscoveredServersInterface *discoveredServersCB;
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class BroadCastClientSocketThread : public BaseThread {
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private:
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DiscoveredServersInterface *discoveredServersCB;
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public:
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BroadCastClientSocketThread(DiscoveredServersInterface *cb);
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virtual void execute();
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};
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public:
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BroadCastClientSocketThread(DiscoveredServersInterface *cb);
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virtual void execute();
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};
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// =====================================================
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// class ClientSocket
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// =====================================================
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class ClientSocket: public Socket {
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public:
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ClientSocket();
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virtual ~ClientSocket();
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// =====================================================
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// class ClientSocket
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// =====================================================
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class ClientSocket : public Socket {
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public:
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ClientSocket();
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virtual ~ClientSocket();
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void connect(const Ip &ip, int port);
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static void discoverServers(DiscoveredServersInterface *cb);
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void connect(const Ip &ip, int port);
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static void discoverServers(DiscoveredServersInterface *cb);
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static void stopBroadCastClientThread();
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static void stopBroadCastClientThread();
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protected:
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protected:
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static BroadCastClientSocketThread *broadCastClientThread;
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static void startBroadCastClientThread(DiscoveredServersInterface *cb);
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};
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static BroadCastClientSocketThread *broadCastClientThread;
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static void startBroadCastClientThread(DiscoveredServersInterface *cb);
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};
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class BroadCastSocketThread : public BaseThread
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{
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private:
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Mutex *mutexPauseBroadcast;
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bool pauseBroadcast;
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int boundPort;
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class BroadCastSocketThread : public BaseThread {
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private:
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Mutex *mutexPauseBroadcast;
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bool pauseBroadcast;
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int boundPort;
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public:
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BroadCastSocketThread(int boundPort);
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virtual ~BroadCastSocketThread();
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virtual void execute();
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virtual bool canShutdown(bool deleteSelfIfShutdownDelayed=false);
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public:
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BroadCastSocketThread(int boundPort);
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virtual ~BroadCastSocketThread();
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virtual void execute();
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virtual bool canShutdown(bool deleteSelfIfShutdownDelayed = false);
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|
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bool getPauseBroadcast();
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void setPauseBroadcast(bool value);
|
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};
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bool getPauseBroadcast();
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void setPauseBroadcast(bool value);
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};
|
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|
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// =====================================================
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// class ServerSocket
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||||
// =====================================================
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class ServerSocket: public Socket, public UPNPInitInterface {
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||||
protected:
|
||||
// =====================================================
|
||||
// class ServerSocket
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||||
// =====================================================
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||||
class ServerSocket : public Socket, public UPNPInitInterface {
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protected:
|
||||
|
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bool portBound;
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int boundPort;
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string bindSpecificAddress;
|
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bool portBound;
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int boundPort;
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string bindSpecificAddress;
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||||
|
||||
static int externalPort;
|
||||
static int ftpServerPort;
|
||||
static int externalPort;
|
||||
static int ftpServerPort;
|
||||
|
||||
static int maxPlayerCount;
|
||||
static int maxPlayerCount;
|
||||
|
||||
virtual void UPNPInitStatus(bool result);
|
||||
BroadCastSocketThread *broadCastThread;
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||||
void startBroadCastThread();
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||||
void resumeBroadcast();
|
||||
bool isBroadCastThreadRunning();
|
||||
vector<string> blockIPList;
|
||||
virtual void UPNPInitStatus(bool result);
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||||
BroadCastSocketThread *broadCastThread;
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||||
void startBroadCastThread();
|
||||
void resumeBroadcast();
|
||||
bool isBroadCastThreadRunning();
|
||||
vector<string> blockIPList;
|
||||
|
||||
bool basicMode;
|
||||
bool basicMode;
|
||||
|
||||
public:
|
||||
ServerSocket(bool basicMode = false);
|
||||
virtual ~ServerSocket();
|
||||
void bind(int port);
|
||||
void listen(int connectionQueueSize= SOMAXCONN);
|
||||
Socket *accept(bool errorOnFail=true);
|
||||
void stopBroadCastThread();
|
||||
void pauseBroadcast();
|
||||
public:
|
||||
ServerSocket(bool basicMode = false);
|
||||
virtual ~ServerSocket();
|
||||
void bind(int port);
|
||||
void listen(int connectionQueueSize = SOMAXCONN);
|
||||
Socket *accept(bool errorOnFail = true);
|
||||
void stopBroadCastThread();
|
||||
void pauseBroadcast();
|
||||
|
||||
|
||||
void addIPAddressToBlockedList(string value);
|
||||
bool isIPAddressBlocked(string value) const;
|
||||
void removeBlockedIPAddress(string value);
|
||||
void clearBlockedIPAddress();
|
||||
bool hasBlockedIPAddresses() const;
|
||||
void addIPAddressToBlockedList(string value);
|
||||
bool isIPAddressBlocked(string value) const;
|
||||
void removeBlockedIPAddress(string value);
|
||||
void clearBlockedIPAddress();
|
||||
bool hasBlockedIPAddresses() const;
|
||||
|
||||
void setBindPort(int port) { boundPort = port; }
|
||||
int getBindPort() const { return boundPort; }
|
||||
bool isPortBound() const { return portBound; }
|
||||
void setBindPort(int port) {
|
||||
boundPort = port;
|
||||
}
|
||||
int getBindPort() const {
|
||||
return boundPort;
|
||||
}
|
||||
bool isPortBound() const {
|
||||
return portBound;
|
||||
}
|
||||
|
||||
void setBindSpecificAddress(string value) { bindSpecificAddress = value;}
|
||||
void setBindSpecificAddress(string value) {
|
||||
bindSpecificAddress = value;
|
||||
}
|
||||
|
||||
static void setExternalPort(int port) { externalPort = port; }
|
||||
static int getExternalPort() { return externalPort; }
|
||||
static void setExternalPort(int port) {
|
||||
externalPort = port;
|
||||
}
|
||||
static int getExternalPort() {
|
||||
return externalPort;
|
||||
}
|
||||
|
||||
static void setFTPServerPort(int port) { ftpServerPort = port; }
|
||||
static int getFTPServerPort() { return ftpServerPort; }
|
||||
static void setFTPServerPort(int port) {
|
||||
ftpServerPort = port;
|
||||
}
|
||||
static int getFTPServerPort() {
|
||||
return ftpServerPort;
|
||||
}
|
||||
|
||||
virtual void disconnectSocket();
|
||||
virtual void disconnectSocket();
|
||||
|
||||
void NETdiscoverUPnPDevices();
|
||||
void NETdiscoverUPnPDevices();
|
||||
|
||||
static void setMaxPlayerCount(int value) { maxPlayerCount=value; }
|
||||
static void setMaxPlayerCount(int value) {
|
||||
maxPlayerCount = value;
|
||||
}
|
||||
|
||||
static Mutex mutexUpnpdiscoverThread;
|
||||
static SDL_Thread *upnpdiscoverThread;
|
||||
static bool cancelUpnpdiscoverThread;
|
||||
};
|
||||
static Mutex mutexUpnpdiscoverThread;
|
||||
static SDL_Thread *upnpdiscoverThread;
|
||||
static bool cancelUpnpdiscoverThread;
|
||||
};
|
||||
|
||||
// =====================================================
|
||||
// class UPNP_Tools
|
||||
// =====================================================
|
||||
class UPNP_Tools {
|
||||
// =====================================================
|
||||
// class UPNP_Tools
|
||||
// =====================================================
|
||||
class UPNP_Tools {
|
||||
|
||||
public:
|
||||
public:
|
||||
|
||||
static bool isUPNP;
|
||||
static bool enabledUPNP;
|
||||
static Mutex mutexUPNP;
|
||||
static bool isUPNP;
|
||||
static bool enabledUPNP;
|
||||
static Mutex mutexUPNP;
|
||||
|
||||
static int upnp_init(void *param);
|
||||
static int upnp_init(void *param);
|
||||
|
||||
static bool upnp_add_redirect(int ports[2],bool mutexLock=true);
|
||||
static void upnp_rem_redirect(int ext_port);
|
||||
static bool upnp_add_redirect(int ports[2], bool mutexLock = true);
|
||||
static void upnp_rem_redirect(int ext_port);
|
||||
|
||||
static void NETaddRedirects(std::vector<int> UPNPPortForwardList, bool mutexLock=true);
|
||||
static void NETremRedirects(int ext_port);
|
||||
static void NETaddRedirects(std::vector<int> UPNPPortForwardList, bool mutexLock = true);
|
||||
static void NETremRedirects(int ext_port);
|
||||
|
||||
static void AddUPNPPortForward(int internalPort, int externalPort);
|
||||
static void RemoveUPNPPortForward(int internalPort, int externalPort);
|
||||
};
|
||||
static void AddUPNPPortForward(int internalPort, int externalPort);
|
||||
static void RemoveUPNPPortForward(int internalPort, int externalPort);
|
||||
};
|
||||
|
||||
}}//end namespace
|
||||
}
|
||||
}//end namespace
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user