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Fixed the god-awful indentation
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@@ -11,11 +11,15 @@
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#include "model_gl.h"
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namespace Shared{ namespace Graphics{ namespace Gl{
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ModelGl::ModelGl(const string &path,TextureManager* textureManager,bool deletePixMapAfterLoad,std::map<string,vector<pair<string, string> > > *loadedFileList, string *sourceLoader) {
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setTextureManager(textureManager);
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load(path,deletePixMapAfterLoad,loadedFileList,sourceLoader);
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}
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}}}//end namespace
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namespace Shared {
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namespace Graphics {
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namespace Gl {
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ModelGl::ModelGl(const string &path, TextureManager* textureManager, bool deletePixMapAfterLoad, std::map<string, vector<pair<string, string> > > *loadedFileList, string *sourceLoader) {
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setTextureManager(textureManager);
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load(path, deletePixMapAfterLoad, loadedFileList, sourceLoader);
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}
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}
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}
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}//end namespace
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