- initial work to integrate theam SDK with megaglest

This commit is contained in:
SoftCoder
2017-09-23 17:15:44 -07:00
parent aebd07f3bb
commit 36bc6a4497
13 changed files with 1656 additions and 12 deletions

View File

@@ -98,6 +98,7 @@ const char *GAME_ARGS[] = {
"--enable-new-protocol",
"--create-data-archives",
"--steam",
"--verbose"
@@ -182,6 +183,7 @@ enum GAME_ARG_TYPE {
GAME_ARG_ENABLE_NEW_PROTOCOL,
GAME_ARG_CREATE_DATA_ARCHIVES,
GAME_ARG_STEAM,
GAME_ARG_VERBOSE_MODE,
@@ -462,6 +464,9 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
printf("\n\n \tWhere y = include_main to include main (non mod) data.");
printf("\n\n \texample: %s %s=all",extractFileFromDirectoryPath(argv0).c_str(),GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]);
printf("\n\n%s=x=y ",GAME_ARGS[GAME_ARG_STEAM]);
printf("\n\n \tRun with Steam Client Integration.");
printf("\n\n%s \t\tDisplays verbose information in the console.",GAME_ARGS[GAME_ARG_VERBOSE_MODE]);
printf("\n\n");
}