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https://github.com/glest/glest-source.git
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- initial work to integrate theam SDK with megaglest
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@@ -98,6 +98,7 @@ const char *GAME_ARGS[] = {
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"--enable-new-protocol",
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"--create-data-archives",
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"--steam",
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"--verbose"
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@@ -182,6 +183,7 @@ enum GAME_ARG_TYPE {
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GAME_ARG_ENABLE_NEW_PROTOCOL,
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GAME_ARG_CREATE_DATA_ARCHIVES,
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GAME_ARG_STEAM,
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GAME_ARG_VERBOSE_MODE,
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@@ -462,6 +464,9 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
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printf("\n\n \tWhere y = include_main to include main (non mod) data.");
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printf("\n\n \texample: %s %s=all",extractFileFromDirectoryPath(argv0).c_str(),GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]);
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printf("\n\n%s=x=y ",GAME_ARGS[GAME_ARG_STEAM]);
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printf("\n\n \tRun with Steam Client Integration.");
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printf("\n\n%s \t\tDisplays verbose information in the console.",GAME_ARGS[GAME_ARG_VERBOSE_MODE]);
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printf("\n\n");
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}
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