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- changes to threaded logging so when things get very busy the thread dumps log entries more quickly
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@@ -100,7 +100,7 @@ protected:
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vector<LogFileEntry> logList;
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time_t lastSaveToDisk;
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void saveToDisk();
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void saveToDisk(bool forceSaveAll);
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bool checkSaveCurrentLogBufferToDisk();
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public:
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