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- bugfix for sullscreen SDL restore video
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@@ -802,7 +802,7 @@ bool changeVideoMode(int resW, int resH, int colorBits, int ) {
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}
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void restoreVideoMode(bool exitingApp) {
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SDL_Quit();
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//SDL_Quit();
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}
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int getScreenW() {
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@@ -34,19 +34,31 @@ namespace Shared{ namespace Platform{
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// class PlatformContextGl
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// ======================================
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PlatformContextGl::PlatformContextGl() {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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icon = NULL;
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screen = NULL;
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}
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PlatformContextGl::~PlatformContextGl() {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(icon != NULL) {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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SDL_FreeSurface(icon);
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icon = NULL;
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}
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(screen != NULL) {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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SDL_FreeSurface(screen);
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screen = NULL;
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}
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void PlatformContextGl::init(int colorBits, int depthBits, int stencilBits,bool hardware_acceleration, bool fullscreen_anti_aliasing) {
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