- unit particles now support minHp / mapHp tags

This commit is contained in:
SoftCoder
2014-11-18 21:38:46 -08:00
parent 04bc3b9f06
commit 3b3132ccce
12 changed files with 206 additions and 6 deletions

View File

@@ -1009,6 +1009,8 @@ Vec3f UnitParticleSystem::lightColor=Vec3f(1.0f,1.0f,1.0f);
UnitParticleSystem::UnitParticleSystem(int particleCount) :
GameParticleSystem(particleCount), parent(NULL) {
particleSystemType = NULL;
radius= 0.5f;
speed= 0.01f;
windSpeed= Vec3f(0.0f);