mirror of
https://github.com/glest/glest-source.git
synced 2025-10-01 01:46:42 +02:00
- a load of bugfixes including:
- proper handling of invalid client connects, after 6 bad attempts in a 60 second period of time the IP address is blocked from the current game - Added check for invalid particles for tileset objects - Made messagebox wider in game mod menu - Fixed numerous threading issues discovered while testing on my 8 core CPU - a Little bit of rendering cleanup
This commit is contained in:
@@ -77,11 +77,14 @@ private:
|
||||
|
||||
class Mutex {
|
||||
private:
|
||||
|
||||
SDL_mutex* mutex;
|
||||
int refCount;
|
||||
string ownerId;
|
||||
string deleteownerId;
|
||||
|
||||
SDL_mutex* mutexAccessor;
|
||||
|
||||
public:
|
||||
Mutex(string ownerId="");
|
||||
~Mutex();
|
||||
|
Reference in New Issue
Block a user