- a load of bugfixes including:

- proper handling of invalid client connects, after 6 bad attempts in a 60 second period of time the IP address is blocked from the current game
  - Added check for invalid particles for tileset objects
  - Made messagebox wider in game mod menu
  - Fixed numerous threading issues discovered while testing on my 8 core CPU
  - a Little bit of rendering cleanup
This commit is contained in:
Mark Vejvoda
2011-11-23 08:00:09 +00:00
parent 0dacf7b439
commit 3cdf50c399
29 changed files with 962 additions and 687 deletions

View File

@@ -77,11 +77,14 @@ private:
class Mutex {
private:
SDL_mutex* mutex;
int refCount;
string ownerId;
string deleteownerId;
SDL_mutex* mutexAccessor;
public:
Mutex(string ownerId="");
~Mutex();