- added client side ping style packet for linux socket disconnect checking

This commit is contained in:
Mark Vejvoda
2010-07-09 15:01:49 +00:00
parent 4ba69753f9
commit 3e53b69676
11 changed files with 127 additions and 35 deletions

View File

@@ -32,7 +32,7 @@ namespace Glest{ namespace Game{
// class NetworkInterface
// =====================================================
const int NetworkInterface::readyWaitTimeout= 120000; // 2 minutes
const int NetworkInterface::readyWaitTimeout= 180000; // 3 minutes
bool NetworkInterface::allowGameDataSynchCheck = false;
bool NetworkInterface::allowDownloadDataSynch = false;