- fixes for some threading shutdown bugs

- We now display when a screenshot is taken in game showing an ingame console message
- Updated AI to attack closest attackers
- Updated found enemy to be closest attacker
This commit is contained in:
Mark Vejvoda
2011-03-28 21:04:47 +00:00
parent 8be4bafdcf
commit 3ed636aae2
20 changed files with 514 additions and 80 deletions

View File

@@ -125,13 +125,13 @@ protected:
public:
LogFileThread();
virtual ~LogFileThread();
virtual void execute();
void addLogEntry(SystemFlags::DebugType type, string logEntry);
std::size_t getLogEntryBufferCount();
virtual bool canShutdown(bool deleteSelfIfShutdownDelayed=false);
};
}}//end namespace
#endif