From 3ee7fc902cbdc31f20acb9f1ceef98f10c1a98db Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Wed, 25 Aug 2010 19:21:11 +0000 Subject: [PATCH] - changed update and camera update fps to original values --- source/g3d_viewer/main.cpp | 4 ++-- source/glest_game/game/game.cpp | 6 ++++-- 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/source/g3d_viewer/main.cpp b/source/g3d_viewer/main.cpp index 953aca83e..01dad97c4 100644 --- a/source/g3d_viewer/main.cpp +++ b/source/g3d_viewer/main.cpp @@ -28,8 +28,8 @@ const char *folderDelimiter = "\\"; const char *folderDelimiter = "/"; #endif -int GameConstants::updateFps= 20; -int GameConstants::cameraFps= 50; +int GameConstants::updateFps= 40; +int GameConstants::cameraFps= 100; namespace Shared{ namespace G3dViewer{ diff --git a/source/glest_game/game/game.cpp b/source/glest_game/game/game.cpp index c0e991339..758248650 100644 --- a/source/glest_game/game/game.cpp +++ b/source/glest_game/game/game.cpp @@ -47,8 +47,10 @@ Game::Game(Program *program, const GameSettings *gameSettings): original_updateFps = GameConstants::updateFps; original_cameraFps = GameConstants::cameraFps; - GameConstants::updateFps= 20; - GameConstants::cameraFps= 50; +// GameConstants::updateFps= 20; +// GameConstants::cameraFps= 50; + GameConstants::updateFps= 40; + GameConstants::cameraFps= 100; quitTriggeredIndicator = false; originalDisplayMsgCallback = NULL;