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game_util.cpp:add "-dev" to glestVersionString
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@@ -44,7 +44,7 @@ namespace Glest {
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// !! Use minor versions !! Only major and minor version control compatibility!
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// typical version numbers look like this: v3.13-beta1.0 v3.12-dev v3.12.1
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// don't forget to update file: source/version.txt
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const string glestVersionString = "v0.8.01";
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const string glestVersionString = "v0.8.01-dev";
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const string lastCompatibleSaveGameVersionString = "v3.11.1";
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string getCrashDumpFileName() {return "zetaglest" + glestVersionString + ".dmp";}
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