From 40f5097a07a8183b5983ec10b20ed456fa005455 Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Tue, 6 Apr 2010 20:10:38 +0000 Subject: [PATCH] SLight change to win32 re-init when doing ctrl-enter (a small speed up) --- source/glest_game/graphics/renderer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/glest_game/graphics/renderer.cpp b/source/glest_game/graphics/renderer.cpp index 8fb70b997..19bb3701c 100644 --- a/source/glest_game/graphics/renderer.cpp +++ b/source/glest_game/graphics/renderer.cpp @@ -192,10 +192,10 @@ void Renderer::reinitAll() { //resources for(int i=0; iinit(); + //modelManager[i]->init(); textureManager[i]->init(true); //particleManager[i]->init(); - fontManager[i]->init(); + //fontManager[i]->init(); } SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);