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https://github.com/glest/glest-source.git
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- added new commandline param --validate-techtrees which will be used to check for known problems in the techtrees for an installation
This commit is contained in:
49
source/shared_lib/include/graphics/font_manager.h
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49
source/shared_lib/include/graphics/font_manager.h
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Martio Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#ifndef _SHARED_GRAPHICS_FONTMANAGER_H_
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#define _SHARED_GRAPHICS_FONTMANAGER_H_
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#include "font.h"
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#include <vector>
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using namespace std;
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namespace Shared{ namespace Graphics{
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// =====================================================
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// class FontManager
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//
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/// Creates, Intializes, Finalizes, and Deletes fonts
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// =====================================================
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class FontManager{
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protected:
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typedef vector<Font*> FontContainer;
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protected:
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FontContainer fonts;
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public:
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FontManager();
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virtual ~FontManager();
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Font2D *newFont2D();
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Font3D *newFont3D();
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void init();
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void end();
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};
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}}//end namespace
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#endif
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62
source/shared_lib/sources/graphics/font_manager.cpp
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62
source/shared_lib/sources/graphics/font_manager.cpp
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Martio Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#include "font_manager.h"
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#include "graphics_interface.h"
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#include "graphics_factory.h"
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#include "leak_dumper.h"
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namespace Shared{ namespace Graphics{
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// =====================================================
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// class FontManager
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// =====================================================
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FontManager::FontManager(){
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fonts.clear();
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}
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FontManager::~FontManager(){
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end();
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}
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Font2D *FontManager::newFont2D(){
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Font2D *font= GraphicsInterface::getInstance().getFactory()->newFont2D();
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fonts.push_back(font);
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return font;
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}
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Font3D *FontManager::newFont3D(){
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Font3D *font= GraphicsInterface::getInstance().getFactory()->newFont3D();
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fonts.push_back(font);
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return font;
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}
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void FontManager::init(){
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for(size_t i=0; i<fonts.size(); ++i){
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if(fonts[i] != NULL) {
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fonts[i]->init();
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}
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}
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}
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void FontManager::end(){
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for(size_t i=0; i<fonts.size(); ++i){
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if(fonts[i] != NULL) {
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fonts[i]->end();
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delete fonts[i];
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}
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}
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fonts.clear();
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}
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}}//end namespace
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77
source/shared_lib/sources/graphics/gl/font_gl.cpp
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77
source/shared_lib/sources/graphics/gl/font_gl.cpp
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Martio Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#include "font_gl.h"
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#include "opengl.h"
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#include "gl_wrap.h"
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#include "leak_dumper.h"
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namespace Shared{ namespace Graphics{ namespace Gl{
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using namespace Platform;
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// =====================================================
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// class Font2DGl
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// =====================================================
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void Font2DGl::init(){
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assertGl();
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if(!inited){
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handle= glGenLists(charCount);
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createGlFontBitmaps(handle, type, size, width, charCount, metrics);
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inited= true;
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}
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assertGl();
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}
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void Font2DGl::end(){
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assertGl();
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if(inited){
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//assert(glIsList(handle));
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glDeleteLists(handle, 1);
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inited= false;
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}
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assertGl();
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}
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// =====================================================
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// class Font3DGl
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// =====================================================
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void Font3DGl::init(){
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assertGl();
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if(!inited){
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handle= glGenLists(charCount);
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createGlFontOutlines(handle, type, width, depth, charCount, metrics);
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inited= true;
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}
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assertGl();
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}
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void Font3DGl::end(){
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assertGl();
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if(inited){
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assert(glIsList(handle));
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glDeleteLists(handle, 1);
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}
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assertGl();
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}
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}}}//end namespace
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