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https://github.com/glest/glest-source.git
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Added support for OpenAL in win32
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@@ -24,12 +24,10 @@
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#include "graphics_factory_gl2.h"
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#include "sound_factory_ds8.h"
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#else
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#endif
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#include "sound_factory_openal.h"
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#endif
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using std::string;
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using Shared::Graphics::GraphicsFactory;
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@@ -41,12 +39,10 @@ using Shared::Graphics::Gl::GraphicsFactoryGl;
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using Shared::Graphics::Gl::GraphicsFactoryGl2;
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using Shared::Sound::Ds8::SoundFactoryDs8;
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#else
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#endif
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using Shared::Sound::OpenAL::SoundFactoryOpenAL;
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#endif
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namespace Shared{ namespace Platform{
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// =====================================================
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@@ -67,12 +63,10 @@ private:
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GraphicsFactoryGl2 graphicsFactoryGl2;
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SoundFactoryDs8 soundFactoryDs8;
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#else
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#endif
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SoundFactoryOpenAL soundFactoryOpenAL;
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#endif
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public:
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static FactoryRepository &getInstance();
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