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Code Restructuring to make mega-glest more standard
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@@ -1,43 +0,0 @@
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Marti<74>o Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#ifndef _SHARED_GRAPHICS_GL_CONTEXTGL_H_
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#define _SHARED_GRAPHICS_GL_CONTEXTGL_H_
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#include "context.h"
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#include "gl_wrap.h"
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namespace Shared{ namespace Graphics{ namespace Gl{
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using Platform::PlatformContextGl;
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// =====================================================
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// class ContextGl
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// =====================================================
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class ContextGl: public Context{
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protected:
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PlatformContextGl pcgl;
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public:
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virtual void init();
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virtual void end();
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virtual void reset(){};
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virtual void makeCurrent();
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virtual void swapBuffers();
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const PlatformContextGl *getPlatformContextGl() const {return &pcgl;}
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};
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}}}//end namespace
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#endif
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