Code Restructuring to make mega-glest more standard

This commit is contained in:
Mark Vejvoda
2010-03-12 05:20:53 +00:00
parent 7cb4f99ec4
commit 43c3f2457e
399 changed files with 0 additions and 73357 deletions

View File

@@ -1,45 +0,0 @@
// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Marti<74>o Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _SHARED_GRAPHICS_INTERPOLATION_H_
#define _SHARED_GRAPHICS_INTERPOLATION_H_
#include "vec.h"
#include "model.h"
namespace Shared{ namespace Graphics{
// =====================================================
// class InterpolationData
// =====================================================
class InterpolationData{
private:
const Mesh *mesh;
Vec3f *vertices;
Vec3f *normals;
public:
InterpolationData(const Mesh *mesh);
~InterpolationData();
const Vec3f *getVertices() const {return vertices==NULL? mesh->getVertices(): vertices;}
const Vec3f *getNormals() const {return normals==NULL? mesh->getNormals(): normals;}
void update(float t, bool cycle);
void updateVertices(float t, bool cycle);
void updateNormals(float t, bool cycle);
};
}}//end namespace
#endif