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updated compressor to skip non mode game data by default unless additional parameter specified
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@@ -481,9 +481,10 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
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printf("\n%s\t\tdisables opengl capability checks (for corrupt or flaky video drivers).",GAME_ARGS[GAME_ARG_DISABLE_OPENGL_CAPS_CHECK]);
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printf("\n%s=x\t\t\tcompress selected game data into archives for network sharing.",GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]);
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printf("\n%s=x=y\t\t\tcompress selected game data into archives for network sharing.",GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]);
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printf("\n \t\tWhere x is one of the following data items to compress.");
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printf("\n \t\ttechtrees, tilesets or all.");
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printf("\n \t\tWhere y = include_main to include main (non mod) data.");
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printf("\n \t\texample: %s %s=all",extractFileFromDirectoryPath(argv0).c_str(),GAME_ARGS[GAME_ARG_CREATE_DATA_ARCHIVES]);
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printf("\n%s\t\t\tdisplays verbose information in the console.",GAME_ARGS[GAME_ARG_VERBOSE_MODE]);
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