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Fixed audio bug
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@@ -542,6 +542,7 @@ namespace Shared {
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try {
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StreamSoundSource* source = findStreamSoundSource();
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if (source != NULL)
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source->play(strSound, fadeOn);
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} catch (std::exception& e) {
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SystemFlags::OutputDebug(SystemFlags::debugError, "In [%s::%s Line: %d] Error [%s]\n", __FILE__, __FUNCTION__, __LINE__, e.what());
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@@ -656,7 +657,8 @@ namespace Shared {
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// create a new source
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if (streamSources.size() >= params.strBufferCount) {
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throw std::runtime_error("Too many stream sounds played at once");
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//throw std::runtime_error("Too many stream sounds played at once");
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return NULL;
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}
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if (SystemFlags::getSystemSettingType(SystemFlags::debugSound).enabled) SystemFlags::OutputDebug(SystemFlags::debugSound, "In [%s::%s Line: %d]\n", __FILE__, __FUNCTION__, __LINE__);
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