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- FINALLY fixed freeze with tomreyn's fuzzer and helped further stabilize mutexes and network messages in threads.
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@@ -808,7 +808,7 @@ void printParameterHelp(const char *argv0, bool foundInvalidArgs) {
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printf("\n%s=x\t\t\tdisplays merged ini settings information.",GAME_ARGS[GAME_ARG_SHOW_INI_SETTINGS]);
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printf("\n \t\tWhere x is an optional property name to filter (default shows all).");
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printf("\n \t\texample: %s %s=DebugMode",argv0,GAME_ARGS[GAME_ARG_SHOW_INI_SETTINGS]);
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printf("\n%s\t\t\tdisables stack backtrace on errors.",GAME_ARGS[GAME_ARG_DISABLE_BACKTRACE]);
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printf("\n%s\t\tdisables stack backtrace on errors.",GAME_ARGS[GAME_ARG_DISABLE_BACKTRACE]);
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printf("\n%s\t\t\tdisplays verbose information in the console.",GAME_ARGS[GAME_ARG_VERBOSE_MODE]);
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printf("\n\n");
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