From 472e34dc6c678975560c29f96d5f5978d8416dc5 Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Sat, 24 Apr 2010 11:33:50 +0000 Subject: [PATCH] HAd to add a #define for includes on non WIN32 platform --- source/glest_game/graphics/renderer.cpp | 5 ++++- source/glest_game/type_instances/unit.cpp | 6 +++++- 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/source/glest_game/graphics/renderer.cpp b/source/glest_game/graphics/renderer.cpp index 2f484f14c..05055597b 100644 --- a/source/glest_game/graphics/renderer.cpp +++ b/source/glest_game/graphics/renderer.cpp @@ -24,7 +24,10 @@ #include "opengl.h" #include "faction.h" #include "factory_repository.h" -#include + +#ifndef WIN32 + #include +#endif #include "leak_dumper.h" diff --git a/source/glest_game/type_instances/unit.cpp b/source/glest_game/type_instances/unit.cpp index 45d175cb2..16a4f9b0a 100644 --- a/source/glest_game/type_instances/unit.cpp +++ b/source/glest_game/type_instances/unit.cpp @@ -23,7 +23,11 @@ #include "skill_type.h" #include "core_data.h" #include "renderer.h" -#include + +#ifndef WIN32 + #include +#endif + #include "socket.h" #include "leak_dumper.h"