mirror of
https://github.com/glest/glest-source.git
synced 2025-02-24 19:52:25 +01:00
- updated custom game menu to use checkboxes instead of yes/no
This commit is contained in:
parent
d35a181aaa
commit
474374a33e
@ -289,11 +289,14 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
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labelAllowObservers.init(xoffset+310, aHeadPos, 80);
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labelAllowObservers.setText(lang.get("AllowObservers"));
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listBoxAllowObservers.registerGraphicComponent(containerName,"listBoxAllowObservers");
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listBoxAllowObservers.init(xoffset+310, aPos, 80);
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listBoxAllowObservers.pushBackItem(lang.get("No"));
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listBoxAllowObservers.pushBackItem(lang.get("Yes"));
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listBoxAllowObservers.setSelectedItemIndex(0);
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// listBoxAllowObservers.registerGraphicComponent(containerName,"listBoxAllowObservers");
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// listBoxAllowObservers.init(xoffset+310, aPos, 80);
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// listBoxAllowObservers.pushBackItem(lang.get("No"));
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// listBoxAllowObservers.pushBackItem(lang.get("Yes"));
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// listBoxAllowObservers.setSelectedItemIndex(0);
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checkBoxAllowObservers.registerGraphicComponent(containerName,"checkBoxAllowObservers");
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checkBoxAllowObservers.init(xoffset+310, aPos);
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checkBoxAllowObservers.setValue(false);
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for(int i=0; i<45; ++i){
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rMultiplier.push_back(floatToStr(0.5f+0.1f*i,1));
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@ -323,11 +326,14 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
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labelEnableSwitchTeamMode.init(xoffset+310, aHeadPos+45, 80);
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labelEnableSwitchTeamMode.setText(lang.get("EnableSwitchTeamMode"));
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listBoxEnableSwitchTeamMode.registerGraphicComponent(containerName,"listBoxEnableSwitchTeamMode");
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listBoxEnableSwitchTeamMode.init(xoffset+310, aPos+45, 80);
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listBoxEnableSwitchTeamMode.pushBackItem(lang.get("Yes"));
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listBoxEnableSwitchTeamMode.pushBackItem(lang.get("No"));
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listBoxEnableSwitchTeamMode.setSelectedItemIndex(1);
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// listBoxEnableSwitchTeamMode.registerGraphicComponent(containerName,"listBoxEnableSwitchTeamMode");
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// listBoxEnableSwitchTeamMode.init(xoffset+310, aPos+45, 80);
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// listBoxEnableSwitchTeamMode.pushBackItem(lang.get("Yes"));
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// listBoxEnableSwitchTeamMode.pushBackItem(lang.get("No"));
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// listBoxEnableSwitchTeamMode.setSelectedItemIndex(1);
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checkBoxEnableSwitchTeamMode.registerGraphicComponent(containerName,"checkBoxEnableSwitchTeamMode");
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checkBoxEnableSwitchTeamMode.init(xoffset+310, aPos+45);
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checkBoxEnableSwitchTeamMode.setValue(false);
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labelAISwitchTeamAcceptPercent.registerGraphicComponent(containerName,"labelAISwitchTeamAcceptPercent");
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labelAISwitchTeamAcceptPercent.init(xoffset+460, aHeadPos+45, 80);
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@ -355,11 +361,15 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
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labelAdvanced.init(810, 80, 80);
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labelAdvanced.setText(lang.get("AdvancedGameOptions"));
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listBoxAdvanced.registerGraphicComponent(containerName,"listBoxAdvanced");
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listBoxAdvanced.init(810, 80-labelOffset, 80);
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listBoxAdvanced.pushBackItem(lang.get("No"));
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listBoxAdvanced.pushBackItem(lang.get("Yes"));
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listBoxAdvanced.setSelectedItemIndex(0);
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// listBoxAdvanced.registerGraphicComponent(containerName,"listBoxAdvanced");
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// listBoxAdvanced.init(810, 80-labelOffset, 80);
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// listBoxAdvanced.pushBackItem(lang.get("No"));
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// listBoxAdvanced.pushBackItem(lang.get("Yes"));
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// listBoxAdvanced.setSelectedItemIndex(0);
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checkBoxAdvanced.registerGraphicComponent(containerName,"checkBoxAdvanced");
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checkBoxAdvanced.init(810, 80-labelOffset);
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checkBoxAdvanced.setValue(false);
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// network things
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// PublishServer
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@ -369,16 +379,25 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
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labelPublishServer.init(50, networkHeadPos, 100);
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labelPublishServer.setText(lang.get("PublishServer"));
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listBoxPublishServer.registerGraphicComponent(containerName,"listBoxPublishServer");
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listBoxPublishServer.init(50, networkPos, 100);
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listBoxPublishServer.pushBackItem(lang.get("Yes"));
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listBoxPublishServer.pushBackItem(lang.get("No"));
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// listBoxPublishServer.registerGraphicComponent(containerName,"listBoxPublishServer");
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// listBoxPublishServer.init(50, networkPos, 100);
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// listBoxPublishServer.pushBackItem(lang.get("Yes"));
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// listBoxPublishServer.pushBackItem(lang.get("No"));
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// if(this->headlessServerMode == true ||
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// (openNetworkSlots == true && parentMenuState != pLanGame)) {
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// listBoxPublishServer.setSelectedItemIndex(0);
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// }
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// else {
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// listBoxPublishServer.setSelectedItemIndex(1);
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// }
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checkBoxPublishServer.registerGraphicComponent(containerName,"checkBoxPublishServer");
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checkBoxPublishServer.init(50, networkPos);
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if(this->headlessServerMode == true ||
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(openNetworkSlots == true && parentMenuState != pLanGame)) {
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listBoxPublishServer.setSelectedItemIndex(0);
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checkBoxPublishServer.setValue(true);
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}
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else {
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listBoxPublishServer.setSelectedItemIndex(1);
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checkBoxPublishServer.setValue(false);
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}
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labelGameNameLabel.registerGraphicComponent(containerName,"labelGameNameLabel");
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@ -415,11 +434,14 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
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labelNetworkPauseGameForLaggedClients.init(xoffset+380, networkHeadPos, 80);
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labelNetworkPauseGameForLaggedClients.setText(lang.get("NetworkPauseGameForLaggedClients"));
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listBoxNetworkPauseGameForLaggedClients.registerGraphicComponent(containerName,"listBoxNetworkPauseGameForLaggedClients");
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listBoxNetworkPauseGameForLaggedClients.init(xoffset+380, networkPos, 80);
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listBoxNetworkPauseGameForLaggedClients.pushBackItem(lang.get("No"));
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listBoxNetworkPauseGameForLaggedClients.pushBackItem(lang.get("Yes"));
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listBoxNetworkPauseGameForLaggedClients.setSelectedItem(lang.get("Yes"));
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// listBoxNetworkPauseGameForLaggedClients.registerGraphicComponent(containerName,"listBoxNetworkPauseGameForLaggedClients");
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// listBoxNetworkPauseGameForLaggedClients.init(xoffset+380, networkPos, 80);
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// listBoxNetworkPauseGameForLaggedClients.pushBackItem(lang.get("No"));
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// listBoxNetworkPauseGameForLaggedClients.pushBackItem(lang.get("Yes"));
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// listBoxNetworkPauseGameForLaggedClients.setSelectedItem(lang.get("Yes"));
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checkBoxNetworkPauseGameForLaggedClients.registerGraphicComponent(containerName,"checkBoxNetworkPauseGameForLaggedClients");
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checkBoxNetworkPauseGameForLaggedClients.init(xoffset+380, networkPos);
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checkBoxNetworkPauseGameForLaggedClients.setValue(true);
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// Enable Server Controlled AI
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//labelEnableServerControlledAI.registerGraphicComponent(containerName,"labelEnableServerControlledAI");
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@ -762,10 +784,10 @@ void MenuStateCustomGame::reloadUI() {
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// Allow Observers
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labelAllowObservers.setText(lang.get("AllowObservers"));
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listBoxData.clear();
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listBoxData.push_back(lang.get("No"));
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listBoxData.push_back(lang.get("Yes"));
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listBoxAllowObservers.setItems(listBoxData);
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//listBoxData.clear();
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//listBoxData.push_back(lang.get("No"));
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//listBoxData.push_back(lang.get("Yes"));
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//listBoxAllowObservers.setItems(listBoxData);
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// View Map At End Of Game
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//listBoxData.clear();
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@ -776,10 +798,10 @@ void MenuStateCustomGame::reloadUI() {
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// Allow Switch Team Mode
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labelEnableSwitchTeamMode.setText(lang.get("EnableSwitchTeamMode"));
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listBoxData.clear();
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listBoxData.push_back(lang.get("Yes"));
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listBoxData.push_back(lang.get("No"));
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listBoxEnableSwitchTeamMode.setItems(listBoxData);
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//listBoxData.clear();
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//listBoxData.push_back(lang.get("Yes"));
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//listBoxData.push_back(lang.get("No"));
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//listBoxEnableSwitchTeamMode.setItems(listBoxData);
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labelAISwitchTeamAcceptPercent.setText(lang.get("AISwitchTeamAcceptPercent"));
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@ -792,17 +814,17 @@ void MenuStateCustomGame::reloadUI() {
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// Advanced Options
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labelAdvanced.setText(lang.get("AdvancedGameOptions"));
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listBoxData.clear();
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listBoxData.push_back(lang.get("No"));
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listBoxData.push_back(lang.get("Yes"));
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listBoxAdvanced.setItems(listBoxData);
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//listBoxData.clear();
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//listBoxData.push_back(lang.get("No"));
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//listBoxData.push_back(lang.get("Yes"));
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//listBoxAdvanced.setItems(listBoxData);
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labelPublishServer.setText(lang.get("PublishServer"));
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listBoxData.clear();
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listBoxData.push_back(lang.get("Yes"));
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listBoxData.push_back(lang.get("No"));
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listBoxPublishServer.setItems(listBoxData);
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//listBoxData.clear();
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//listBoxData.push_back(lang.get("Yes"));
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//listBoxData.push_back(lang.get("No"));
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//listBoxPublishServer.setItems(listBoxData);
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labelGameNameLabel.setText(lang.get("MGGameTitle")+":");
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@ -817,10 +839,10 @@ void MenuStateCustomGame::reloadUI() {
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labelNetworkPauseGameForLaggedClients.setText(lang.get("NetworkPauseGameForLaggedClients"));
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listBoxData.clear();
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listBoxData.push_back(lang.get("No"));
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listBoxData.push_back(lang.get("Yes"));
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listBoxNetworkPauseGameForLaggedClients.setItems(listBoxData);
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//listBoxData.clear();
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//listBoxData.push_back(lang.get("No"));
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//listBoxData.push_back(lang.get("Yes"));
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//listBoxNetworkPauseGameForLaggedClients.setItems(listBoxData);
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for(int i=0; i < GameConstants::maxPlayers; ++i) {
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buttonBlockPlayers[i].setText(lang.get("BlockPlayer"));
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@ -1070,7 +1092,7 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
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updateControlers();
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updateNetworkSlots();
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if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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if(checkBoxPublishServer.getValue() == true) {
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needToRepublishToMasterserver = true;
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}
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@ -1080,11 +1102,12 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
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mapPublishingDelayTimer=time(NULL);
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}
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}
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else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxFogOfWar.mouseClick(x, y)) {
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//else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxFogOfWar.mouseClick(x, y)) {
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else if (checkBoxAdvanced.getValue() == 1 && listBoxFogOfWar.mouseClick(x, y)) {
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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cleanupMapPreviewTexture();
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if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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if(checkBoxPublishServer.getValue() == true) {
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needToRepublishToMasterserver = true;
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}
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@ -1093,10 +1116,10 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
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lastSetChangedGameSettings = time(NULL);
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}
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}
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else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxAllowObservers.mouseClick(x, y)) {
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else if (checkBoxAdvanced.getValue() == 1 && checkBoxAllowObservers.mouseClick(x, y)) {
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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if(checkBoxPublishServer.getValue() == true) {
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needToRepublishToMasterserver = true;
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}
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@ -1107,23 +1130,10 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
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lastSetChangedGameSettings = time(NULL);
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}
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}
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// else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxEnableObserverMode.mouseClick(x, y)) {
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// MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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//
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// if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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// needToRepublishToMasterserver = true;
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// }
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//
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// if(hasNetworkGameSettings() == true)
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// {
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// needToSetChangedGameSettings = true;
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// lastSetChangedGameSettings = time(NULL);
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// }
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// }
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else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxEnableSwitchTeamMode.mouseClick(x, y)) {
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else if (checkBoxAdvanced.getValue() == 1 && checkBoxEnableSwitchTeamMode.mouseClick(x, y)) {
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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if(checkBoxPublishServer.getValue() == true) {
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needToRepublishToMasterserver = true;
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}
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@ -1133,10 +1143,10 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
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lastSetChangedGameSettings = time(NULL);
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}
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}
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else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxAISwitchTeamAcceptPercent.getEnabled() && listBoxAISwitchTeamAcceptPercent.mouseClick(x, y)) {
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else if (checkBoxAdvanced.getValue() == 1 && listBoxAISwitchTeamAcceptPercent.getEnabled() && listBoxAISwitchTeamAcceptPercent.mouseClick(x, y)) {
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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if(checkBoxPublishServer.getValue() == true) {
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needToRepublishToMasterserver = true;
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}
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@ -1146,10 +1156,10 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
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lastSetChangedGameSettings = time(NULL);
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}
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}
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else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxFallbackCpuMultiplier.getEditable() == true && listBoxFallbackCpuMultiplier.mouseClick(x, y)) {
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else if (checkBoxAdvanced.getValue() == 1 && listBoxFallbackCpuMultiplier.getEditable() == true && listBoxFallbackCpuMultiplier.mouseClick(x, y)) {
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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if(checkBoxPublishServer.getValue() == true) {
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needToRepublishToMasterserver = true;
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}
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@ -1159,26 +1169,13 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
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lastSetChangedGameSettings = time(NULL);
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}
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}
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// else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxPathFinderType.mouseClick(x, y)) {
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// MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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//
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// if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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// needToRepublishToMasterserver = true;
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// }
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//
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// if(hasNetworkGameSettings() == true)
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// {
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// needToSetChangedGameSettings = true;
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// lastSetChangedGameSettings = time(NULL);
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// }
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// }
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else if (listBoxAdvanced.mouseClick(x, y)) {
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else if (checkBoxAdvanced.mouseClick(x, y)) {
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//TODO
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}
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else if(listBoxTileset.mouseClick(x, y,advanceToItemStartingWith)) {
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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if(checkBoxPublishServer.getValue() == true) {
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needToRepublishToMasterserver = true;
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}
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if(hasNetworkGameSettings() == true)
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@ -1200,7 +1197,7 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
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updateControlers();
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updateNetworkSlots();
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if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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if(checkBoxPublishServer.getValue() == true) {
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needToRepublishToMasterserver = true;
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}
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@ -1215,7 +1212,7 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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if(checkBoxPublishServer.getValue() == true) {
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needToRepublishToMasterserver = true;
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}
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@ -1225,21 +1222,21 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
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lastSetChangedGameSettings = time(NULL);
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}
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}
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else if(listBoxPublishServer.mouseClick(x, y) && listBoxPublishServer.getEditable()) {
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else if(checkBoxPublishServer.mouseClick(x, y) && checkBoxPublishServer.getEditable()) {
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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needToRepublishToMasterserver = true;
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soundRenderer.playFx(coreData.getClickSoundC());
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ServerInterface* serverInterface= NetworkManager::getInstance().getServerInterface();
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serverInterface->setPublishEnabled(listBoxPublishServer.getSelectedItemIndex() == 0);
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serverInterface->setPublishEnabled(checkBoxPublishServer.getValue() == true);
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}
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else if(labelGameName.mouseClick(x, y) && listBoxPublishServer.getEditable()){
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else if(labelGameName.mouseClick(x, y) && checkBoxPublishServer.getEditable()){
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setActiveInputLabel(&labelGameName);
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}
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else if(listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxNetworkPauseGameForLaggedClients.mouseClick(x, y)){
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else if(checkBoxAdvanced.getValue() == 1 && checkBoxNetworkPauseGameForLaggedClients.mouseClick(x, y)) {
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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if(checkBoxPublishServer.getValue() == true) {
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needToRepublishToMasterserver = true;
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}
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if(hasNetworkGameSettings() == true)
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@ -1257,11 +1254,9 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
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for(int i = 0; i < mapInfo.players; ++i) {
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MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
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//if (listBoxAdvanced.getSelectedItemIndex() == 1) {
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||||
// set multiplier
|
||||
if(listBoxRMultiplier[i].mouseClick(x, y)) {
|
||||
}
|
||||
//}
|
||||
// set multiplier
|
||||
if(listBoxRMultiplier[i].mouseClick(x, y)) {
|
||||
}
|
||||
|
||||
//ensure thet only 1 human player is present
|
||||
ServerInterface* serverInterface= NetworkManager::getInstance().getServerInterface();
|
||||
@ -1337,7 +1332,7 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
|
||||
}
|
||||
updateNetworkSlots();
|
||||
|
||||
if(listBoxPublishServer.getSelectedItemIndex() == 0) {
|
||||
if(checkBoxPublishServer.getValue() == true) {
|
||||
needToRepublishToMasterserver = true;
|
||||
}
|
||||
|
||||
@ -1395,7 +1390,7 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
|
||||
}
|
||||
//
|
||||
|
||||
if(listBoxPublishServer.getSelectedItemIndex() == 0) {
|
||||
if(checkBoxPublishServer.getValue() == true) {
|
||||
needToRepublishToMasterserver = true;
|
||||
}
|
||||
|
||||
@ -1416,7 +1411,7 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
|
||||
lastSelectedTeamIndex[i] = -1;
|
||||
}
|
||||
|
||||
if(listBoxPublishServer.getSelectedItemIndex() == 0) {
|
||||
if(checkBoxPublishServer.getValue() == true) {
|
||||
needToRepublishToMasterserver = true;
|
||||
}
|
||||
|
||||
@ -1459,7 +1454,7 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
|
||||
|
||||
if(listBoxPublishServer.getSelectedItemIndex() == 0) {
|
||||
if(checkBoxPublishServer.getValue() == true) {
|
||||
needToRepublishToMasterserver = true;
|
||||
}
|
||||
|
||||
@ -1533,7 +1528,7 @@ void MenuStateCustomGame::loadGameSettings(std::string fileName) {
|
||||
|
||||
MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
|
||||
|
||||
if(listBoxPublishServer.getSelectedItemIndex() == 0) {
|
||||
if(checkBoxPublishServer.getValue() == true) {
|
||||
needToRepublishToMasterserver = true;
|
||||
}
|
||||
|
||||
@ -1738,15 +1733,15 @@ void MenuStateCustomGame::PlayNow(bool saveGame) {
|
||||
}
|
||||
|
||||
// Tell the server Interface whether or not to publish game status updates to masterserver
|
||||
serverInterface->setNeedToRepublishToMasterserver(listBoxPublishServer.getSelectedItemIndex() == 0);
|
||||
serverInterface->setNeedToRepublishToMasterserver(checkBoxPublishServer.getValue() == true);
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
|
||||
bool bOkToStart = serverInterface->launchGame(&gameSettings);
|
||||
if(bOkToStart == true) {
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
|
||||
|
||||
if( listBoxPublishServer.getEditable() &&
|
||||
listBoxPublishServer.getSelectedItemIndex() == 0) {
|
||||
if( checkBoxPublishServer.getEditable() &&
|
||||
checkBoxPublishServer.getValue() == true) {
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
|
||||
|
||||
@ -1799,20 +1794,20 @@ void MenuStateCustomGame::mouseMove(int x, int y, const MouseState *ms) {
|
||||
}
|
||||
|
||||
listBoxMap.mouseMove(x, y);
|
||||
if(listBoxAdvanced.getSelectedItemIndex() == 1) {
|
||||
if(checkBoxAdvanced.getValue() == 1) {
|
||||
listBoxFogOfWar.mouseMove(x, y);
|
||||
listBoxAllowObservers.mouseMove(x, y);
|
||||
checkBoxAllowObservers.mouseMove(x, y);
|
||||
//listBoxEnableObserverMode.mouseMove(x, y);
|
||||
//listBoxEnableServerControlledAI.mouseMove(x, y);
|
||||
//labelNetworkFramePeriod.mouseMove(x, y);
|
||||
//listBoxNetworkFramePeriod.mouseMove(x, y);
|
||||
|
||||
listBoxEnableSwitchTeamMode.mouseMove(x, y);
|
||||
checkBoxEnableSwitchTeamMode.mouseMove(x, y);
|
||||
listBoxAISwitchTeamAcceptPercent.mouseMove(x, y);
|
||||
listBoxFallbackCpuMultiplier.mouseMove(x, y);
|
||||
|
||||
labelNetworkPauseGameForLaggedClients.mouseMove(x, y);
|
||||
listBoxNetworkPauseGameForLaggedClients.mouseMove(x, y);
|
||||
checkBoxNetworkPauseGameForLaggedClients.mouseMove(x, y);
|
||||
|
||||
//labelPathFinderType.mouseMove(x, y);
|
||||
//listBoxPathFinderType.mouseMove(x, y);
|
||||
@ -1820,9 +1815,9 @@ void MenuStateCustomGame::mouseMove(int x, int y, const MouseState *ms) {
|
||||
listBoxTileset.mouseMove(x, y);
|
||||
listBoxMapFilter.mouseMove(x, y);
|
||||
listBoxTechTree.mouseMove(x, y);
|
||||
listBoxPublishServer.mouseMove(x, y);
|
||||
checkBoxPublishServer.mouseMove(x, y);
|
||||
|
||||
listBoxAdvanced.mouseMove(x, y);
|
||||
checkBoxAdvanced.mouseMove(x, y);
|
||||
|
||||
checkBoxScenario.mouseMove(x, y);
|
||||
listBoxScenario.mouseMove(x, y);
|
||||
@ -1991,9 +1986,8 @@ void MenuStateCustomGame::render() {
|
||||
}
|
||||
|
||||
if(listBoxControls[i].getSelectedItemIndex()!=ctClosed){
|
||||
//if(listBoxAdvanced.getSelectedItemIndex() == 1){
|
||||
renderer.renderListBox(&listBoxRMultiplier[i]);
|
||||
//}
|
||||
renderer.renderListBox(&listBoxRMultiplier[i]);
|
||||
|
||||
renderer.renderListBox(&listBoxFactions[i]);
|
||||
renderer.renderListBox(&listBoxTeams[i]);
|
||||
renderer.renderLabel(&labelNetStatus[i]);
|
||||
@ -2004,7 +1998,7 @@ void MenuStateCustomGame::render() {
|
||||
renderer.renderLabel(&labelLocalIP);
|
||||
renderer.renderLabel(&labelMap);
|
||||
|
||||
if(listBoxAdvanced.getSelectedItemIndex() == 1) {
|
||||
if(checkBoxAdvanced.getValue() == 1) {
|
||||
renderer.renderLabel(&labelFogOfWar);
|
||||
renderer.renderLabel(&labelAllowObservers);
|
||||
renderer.renderLabel(&labelFallbackCpuMultiplier);
|
||||
@ -2014,11 +2008,11 @@ void MenuStateCustomGame::render() {
|
||||
renderer.renderLabel(&labelAISwitchTeamAcceptPercent);
|
||||
|
||||
renderer.renderListBox(&listBoxFogOfWar);
|
||||
renderer.renderListBox(&listBoxAllowObservers);
|
||||
renderer.renderCheckBox(&checkBoxAllowObservers);
|
||||
//renderer.renderListBox(&listBoxEnableObserverMode);
|
||||
//renderer.renderListBox(&listBoxPathFinderType);
|
||||
|
||||
renderer.renderListBox(&listBoxEnableSwitchTeamMode);
|
||||
renderer.renderCheckBox(&checkBoxEnableSwitchTeamMode);
|
||||
renderer.renderListBox(&listBoxAISwitchTeamAcceptPercent);
|
||||
renderer.renderListBox(&listBoxFallbackCpuMultiplier);
|
||||
}
|
||||
@ -2036,21 +2030,22 @@ void MenuStateCustomGame::render() {
|
||||
renderer.renderListBox(&listBoxTileset);
|
||||
renderer.renderListBox(&listBoxMapFilter);
|
||||
renderer.renderListBox(&listBoxTechTree);
|
||||
renderer.renderListBox(&listBoxAdvanced);
|
||||
//renderer.renderListBox(&listBoxAdvanced);
|
||||
renderer.renderCheckBox(&checkBoxAdvanced);
|
||||
|
||||
if(listBoxPublishServer.getEditable())
|
||||
if(checkBoxPublishServer.getEditable())
|
||||
{
|
||||
renderer.renderListBox(&listBoxPublishServer);
|
||||
renderer.renderCheckBox(&checkBoxPublishServer);
|
||||
renderer.renderLabel(&labelPublishServer);
|
||||
renderer.renderLabel(&labelGameName);
|
||||
renderer.renderLabel(&labelGameNameLabel);
|
||||
if(listBoxAdvanced.getSelectedItemIndex() == 1) {
|
||||
if(checkBoxAdvanced.getValue() == 1) {
|
||||
//renderer.renderListBox(&listBoxEnableServerControlledAI);
|
||||
//renderer.renderLabel(&labelEnableServerControlledAI);
|
||||
//renderer.renderLabel(&labelNetworkFramePeriod);
|
||||
//renderer.renderListBox(&listBoxNetworkFramePeriod);
|
||||
renderer.renderLabel(&labelNetworkPauseGameForLaggedClients);
|
||||
renderer.renderListBox(&listBoxNetworkPauseGameForLaggedClients);
|
||||
renderer.renderCheckBox(&checkBoxNetworkPauseGameForLaggedClients);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2272,11 +2267,11 @@ void MenuStateCustomGame::update() {
|
||||
showMessageBox( masterServererErrorToShow, lang.get("ErrorFromMasterserver"), false);
|
||||
|
||||
if(this->headlessServerMode == false) {
|
||||
listBoxPublishServer.setSelectedItemIndex(1);
|
||||
checkBoxPublishServer.setValue(false);
|
||||
}
|
||||
|
||||
ServerInterface* serverInterface= NetworkManager::getInstance().getServerInterface();
|
||||
serverInterface->setPublishEnabled(listBoxPublishServer.getSelectedItemIndex() == 0);
|
||||
serverInterface->setPublishEnabled(checkBoxPublishServer.getValue() == true);
|
||||
}
|
||||
else if(showGeneralError) {
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
|
||||
@ -2325,7 +2320,7 @@ void MenuStateCustomGame::update() {
|
||||
GameSettings gameSettings;
|
||||
loadGameSettings(&gameSettings);
|
||||
|
||||
listBoxAISwitchTeamAcceptPercent.setEnabled(listBoxEnableSwitchTeamMode.getSelectedItemIndex() == 0);
|
||||
listBoxAISwitchTeamAcceptPercent.setEnabled(checkBoxEnableSwitchTeamMode.getValue() == 1);
|
||||
|
||||
int factionCount = 0;
|
||||
for(int i= 0; i< mapInfo.players; ++i) {
|
||||
@ -2550,10 +2545,10 @@ void MenuStateCustomGame::update() {
|
||||
|
||||
if(this->headlessServerMode == true || hasOneNetworkSlotOpen == true) {
|
||||
if(this->headlessServerMode == true) {
|
||||
listBoxPublishServer.setSelectedItemIndex(0);
|
||||
checkBoxPublishServer.setValue(true);
|
||||
}
|
||||
listBoxFallbackCpuMultiplier.setEditable(true);
|
||||
listBoxPublishServer.setEditable(true);
|
||||
checkBoxPublishServer.setEditable(true);
|
||||
//listBoxEnableServerControlledAI.setEditable(true);
|
||||
|
||||
// Masterserver always needs one network slot
|
||||
@ -2580,27 +2575,27 @@ void MenuStateCustomGame::update() {
|
||||
}
|
||||
}
|
||||
else {
|
||||
listBoxPublishServer.setSelectedItemIndex(1);
|
||||
listBoxPublishServer.setEditable(false);
|
||||
checkBoxPublishServer.setValue(false);
|
||||
checkBoxPublishServer.setEditable(false);
|
||||
listBoxFallbackCpuMultiplier.setEditable(false);
|
||||
listBoxFallbackCpuMultiplier.setSelectedItemIndex(5);
|
||||
|
||||
ServerInterface* serverInterface= NetworkManager::getInstance().getServerInterface();
|
||||
serverInterface->setPublishEnabled(listBoxPublishServer.getSelectedItemIndex() == 0);
|
||||
serverInterface->setPublishEnabled(checkBoxPublishServer.getValue() == true);
|
||||
//listBoxEnableServerControlledAI.setEditable(false);
|
||||
}
|
||||
|
||||
bool republishToMaster = (difftime((long int)time(NULL),lastMasterserverPublishing) >= MASTERSERVER_BROADCAST_PUBLISH_SECONDS);
|
||||
|
||||
if(republishToMaster == true) {
|
||||
if(listBoxPublishServer.getSelectedItemIndex() == 0) {
|
||||
if(checkBoxPublishServer.getValue() == true) {
|
||||
needToRepublishToMasterserver = true;
|
||||
lastMasterserverPublishing = time(NULL);
|
||||
}
|
||||
}
|
||||
|
||||
bool callPublishNow = (listBoxPublishServer.getEditable() &&
|
||||
listBoxPublishServer.getSelectedItemIndex() == 0 &&
|
||||
bool callPublishNow = (checkBoxPublishServer.getEditable() &&
|
||||
checkBoxPublishServer.getValue() == true &&
|
||||
needToRepublishToMasterserver == true);
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled && chrono.getMillis() > 0) SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] took msecs: %lld\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,chrono.getMillis());
|
||||
@ -3137,7 +3132,7 @@ void MenuStateCustomGame::loadGameSettings(GameSettings *gameSettings,bool force
|
||||
gameSettings->setFogOfWar(listBoxFogOfWar.getSelectedItemIndex() == 0 ||
|
||||
listBoxFogOfWar.getSelectedItemIndex() == 1 );
|
||||
|
||||
gameSettings->setAllowObservers(listBoxAllowObservers.getSelectedItemIndex() == 1);
|
||||
gameSettings->setAllowObservers(checkBoxAllowObservers.getValue() == 1);
|
||||
|
||||
uint32 valueFlags1 = gameSettings->getFlagTypes1();
|
||||
if(listBoxFogOfWar.getSelectedItemIndex() == 1 ||
|
||||
@ -3155,7 +3150,7 @@ void MenuStateCustomGame::loadGameSettings(GameSettings *gameSettings,bool force
|
||||
//gameSettings->setPathFinderType(static_cast<PathFinderType>(listBoxPathFinderType.getSelectedItemIndex()));
|
||||
|
||||
valueFlags1 = gameSettings->getFlagTypes1();
|
||||
if(listBoxEnableSwitchTeamMode.getSelectedItemIndex() == 0) {
|
||||
if(checkBoxEnableSwitchTeamMode.getValue() == 0) {
|
||||
valueFlags1 |= ft1_allow_team_switching;
|
||||
gameSettings->setFlagTypes1(valueFlags1);
|
||||
}
|
||||
@ -3311,7 +3306,7 @@ void MenuStateCustomGame::loadGameSettings(GameSettings *gameSettings,bool force
|
||||
Config &config = Config::getInstance();
|
||||
gameSettings->setEnableServerControlledAI(config.getBool("ServerControlledAI","true"));
|
||||
gameSettings->setNetworkFramePeriod(config.getInt("NetworkSendFrameCount","20"));
|
||||
gameSettings->setNetworkPauseGameForLaggedClients(((listBoxNetworkPauseGameForLaggedClients.getSelectedItemIndex() != 0)));
|
||||
gameSettings->setNetworkPauseGameForLaggedClients(((checkBoxNetworkPauseGameForLaggedClients.getValue() == true)));
|
||||
|
||||
if(hasNetworkGameSettings() == true) {
|
||||
if( gameSettings->getTileset() != "") {
|
||||
@ -3442,74 +3437,8 @@ void MenuStateCustomGame::saveGameSettingsToFile(std::string fileName) {
|
||||
|
||||
GameSettings gameSettings;
|
||||
loadGameSettings(&gameSettings);
|
||||
CoreData::getInstance().saveGameSettingsToFile(fileName, &gameSettings,listBoxAdvanced.getSelectedItemIndex());
|
||||
CoreData::getInstance().saveGameSettingsToFile(fileName, &gameSettings,checkBoxAdvanced.getValue());
|
||||
|
||||
// Config &config = Config::getInstance();
|
||||
// string userData = config.getString("UserData_Root","");
|
||||
// if(userData != "") {
|
||||
// endPathWithSlash(userData);
|
||||
// }
|
||||
// fileName = userData + fileName;
|
||||
//
|
||||
// if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fileName = [%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,fileName.c_str());
|
||||
//
|
||||
// GameSettings gameSettings;
|
||||
// loadGameSettings(&gameSettings);
|
||||
//
|
||||
//#if defined(WIN32) && !defined(__MINGW32__)
|
||||
// FILE *fp = _wfopen(utf8_decode(fileName).c_str(), L"w");
|
||||
// std::ofstream saveGameFile(fp);
|
||||
//#else
|
||||
// std::ofstream saveGameFile;
|
||||
// saveGameFile.open(fileName.c_str(), ios_base::out | ios_base::trunc);
|
||||
//#endif
|
||||
//
|
||||
// //int factionCount= 0;
|
||||
// //ServerInterface* serverInterface= NetworkManager::getInstance().getServerInterface();
|
||||
//
|
||||
// saveGameFile << "Description=" << gameSettings.getDescription() << std::endl;
|
||||
//
|
||||
// saveGameFile << "MapFilterIndex=" << gameSettings.getMapFilterIndex() << std::endl;
|
||||
// saveGameFile << "Map=" << gameSettings.getMap() << std::endl;
|
||||
// saveGameFile << "Tileset=" << gameSettings.getTileset() << std::endl;
|
||||
// saveGameFile << "TechTree=" << gameSettings.getTech() << std::endl;
|
||||
// saveGameFile << "DefaultUnits=" << gameSettings.getDefaultUnits() << std::endl;
|
||||
// saveGameFile << "DefaultResources=" << gameSettings.getDefaultResources() << std::endl;
|
||||
// saveGameFile << "DefaultVictoryConditions=" << gameSettings.getDefaultVictoryConditions() << std::endl;
|
||||
// saveGameFile << "FogOfWar=" << gameSettings.getFogOfWar() << std::endl;
|
||||
// saveGameFile << "AdvancedIndex=" << listBoxAdvanced.getSelectedItemIndex() << std::endl;
|
||||
//
|
||||
// saveGameFile << "AllowObservers=" << gameSettings.getAllowObservers() << std::endl;
|
||||
//
|
||||
// saveGameFile << "FlagTypes1=" << gameSettings.getFlagTypes1() << std::endl;
|
||||
//
|
||||
// saveGameFile << "EnableObserverModeAtEndGame=" << gameSettings.getEnableObserverModeAtEndGame() << std::endl;
|
||||
//
|
||||
// saveGameFile << "AiAcceptSwitchTeamPercentChance=" << gameSettings.getAiAcceptSwitchTeamPercentChance() << std::endl;
|
||||
//
|
||||
// saveGameFile << "PathFinderType=" << gameSettings.getPathFinderType() << std::endl;
|
||||
// saveGameFile << "EnableServerControlledAI=" << gameSettings.getEnableServerControlledAI() << std::endl;
|
||||
// saveGameFile << "NetworkFramePeriod=" << gameSettings.getNetworkFramePeriod() << std::endl;
|
||||
// saveGameFile << "NetworkPauseGameForLaggedClients=" << gameSettings.getNetworkPauseGameForLaggedClients() << std::endl;
|
||||
//
|
||||
// saveGameFile << "FactionThisFactionIndex=" << gameSettings.getThisFactionIndex() << std::endl;
|
||||
// saveGameFile << "FactionCount=" << gameSettings.getFactionCount() << std::endl;
|
||||
//
|
||||
// //for(int i = 0; i < gameSettings.getFactionCount(); ++i) {
|
||||
// for(int i = 0; i < GameConstants::maxPlayers; ++i) {
|
||||
// int slotIndex = gameSettings.getStartLocationIndex(i);
|
||||
//
|
||||
// saveGameFile << "FactionControlForIndex" << slotIndex << "=" << gameSettings.getFactionControl(i) << std::endl;
|
||||
// saveGameFile << "ResourceMultiplierIndex" << slotIndex << "=" << gameSettings.getResourceMultiplierIndex(i) << std::endl;
|
||||
// saveGameFile << "FactionTeamForIndex" << slotIndex << "=" << gameSettings.getTeam(i) << std::endl;
|
||||
// saveGameFile << "FactionStartLocationForIndex" << slotIndex << "=" << gameSettings.getStartLocationIndex(i) << std::endl;
|
||||
// saveGameFile << "FactionTypeNameForIndex" << slotIndex << "=" << gameSettings.getFactionTypeName(i) << std::endl;
|
||||
// saveGameFile << "FactionPlayerNameForIndex" << slotIndex << "=" << gameSettings.getNetworkPlayerName(i) << std::endl;
|
||||
// }
|
||||
//
|
||||
//#if defined(WIN32) && !defined(__MINGW32__)
|
||||
// fclose(fp);
|
||||
//#endif
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] Line: %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
|
||||
}
|
||||
|
||||
@ -3641,10 +3570,10 @@ void MenuStateCustomGame::setupUIFromGameSettings(const GameSettings &gameSettin
|
||||
|
||||
//printf("In [%s::%s line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
|
||||
|
||||
listBoxAllowObservers.setSelectedItem(gameSettings.getAllowObservers() == true ? lang.get("Yes") : lang.get("No"));
|
||||
checkBoxAllowObservers.setValue(gameSettings.getAllowObservers() == true ? true : false);
|
||||
//listBoxEnableObserverMode.setSelectedItem(gameSettings.getEnableObserverModeAtEndGame() == true ? lang.get("Yes") : lang.get("No"));
|
||||
|
||||
listBoxEnableSwitchTeamMode.setSelectedItem((gameSettings.getFlagTypes1() & ft1_allow_team_switching) == ft1_allow_team_switching ? lang.get("Yes") : lang.get("No"));
|
||||
checkBoxEnableSwitchTeamMode.setValue((gameSettings.getFlagTypes1() & ft1_allow_team_switching) == ft1_allow_team_switching ? true : false);
|
||||
listBoxAISwitchTeamAcceptPercent.setSelectedItem(intToStr(gameSettings.getAiAcceptSwitchTeamPercentChance()));
|
||||
listBoxFallbackCpuMultiplier.setSelectedItemIndex(gameSettings.getFallbackCpuMultiplier());
|
||||
|
||||
@ -3658,7 +3587,7 @@ void MenuStateCustomGame::setupUIFromGameSettings(const GameSettings &gameSettin
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] Line: %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
|
||||
|
||||
listBoxNetworkPauseGameForLaggedClients.setSelectedItemIndex(gameSettings.getNetworkPauseGameForLaggedClients());
|
||||
checkBoxNetworkPauseGameForLaggedClients.setValue(gameSettings.getNetworkPauseGameForLaggedClients());
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] Line: %d\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
|
||||
|
||||
@ -3711,10 +3640,6 @@ void MenuStateCustomGame::setupUIFromGameSettings(const GameSettings &gameSettin
|
||||
updateControlers();
|
||||
updateNetworkSlots();
|
||||
|
||||
//if(listBoxPublishServer.getSelectedItemIndex() == 0) {
|
||||
// needToRepublishToMasterserver = true;
|
||||
//}
|
||||
|
||||
if(hasNetworkGameSettings() == true)
|
||||
{
|
||||
needToSetChangedGameSettings = true;
|
||||
@ -4346,7 +4271,7 @@ void MenuStateCustomGame::processScenario() {
|
||||
}
|
||||
}
|
||||
|
||||
if(listBoxPublishServer.getSelectedItemIndex() == 0) {
|
||||
if(checkBoxPublishServer.getValue() == true) {
|
||||
needToRepublishToMasterserver = true;
|
||||
}
|
||||
|
||||
@ -4361,7 +4286,7 @@ void MenuStateCustomGame::processScenario() {
|
||||
updateNetworkSlots();
|
||||
|
||||
MutexSafeWrapper safeMutex((publishToMasterserverThread != NULL ? publishToMasterserverThread->getMutexThreadObjectAccessor() : NULL),string(__FILE__) + "_" + intToStr(__LINE__));
|
||||
if(listBoxPublishServer.getSelectedItemIndex() == 0) {
|
||||
if(checkBoxPublishServer.getValue() == true) {
|
||||
needToRepublishToMasterserver = true;
|
||||
}
|
||||
if(hasNetworkGameSettings() == true) {
|
||||
@ -4405,9 +4330,9 @@ void MenuStateCustomGame::SetupUIForScenarios() {
|
||||
listBoxTeams[i].setEditable(false);
|
||||
}
|
||||
listBoxFogOfWar.setEditable(false);
|
||||
listBoxAllowObservers.setEditable(false);
|
||||
checkBoxAllowObservers.setEditable(false);
|
||||
//listBoxPathFinderType.setEditable(false);
|
||||
listBoxEnableSwitchTeamMode.setEditable(false);
|
||||
checkBoxEnableSwitchTeamMode.setEditable(false);
|
||||
listBoxAISwitchTeamAcceptPercent.setEditable(false);
|
||||
listBoxFallbackCpuMultiplier.setEditable(false);
|
||||
listBoxMap.setEditable(false);
|
||||
@ -4425,9 +4350,9 @@ void MenuStateCustomGame::SetupUIForScenarios() {
|
||||
listBoxTeams[i].setEditable(true);
|
||||
}
|
||||
listBoxFogOfWar.setEditable(true);
|
||||
listBoxAllowObservers.setEditable(true);
|
||||
checkBoxAllowObservers.setEditable(true);
|
||||
//listBoxPathFinderType.setEditable(true);
|
||||
listBoxEnableSwitchTeamMode.setEditable(true);
|
||||
checkBoxEnableSwitchTeamMode.setEditable(true);
|
||||
listBoxAISwitchTeamAcceptPercent.setEditable(true);
|
||||
listBoxFallbackCpuMultiplier.setEditable(true);
|
||||
listBoxMap.setEditable(true);
|
||||
@ -4597,7 +4522,7 @@ void MenuStateCustomGame::reloadFactions(bool keepExistingSelectedItem, string s
|
||||
results.push_back(formatString(GameConstants::RANDOMFACTION_SLOTNAME));
|
||||
|
||||
// Add special Observer Faction
|
||||
if(listBoxAllowObservers.getSelectedItemIndex() == 1) {
|
||||
if(checkBoxAllowObservers.getValue() == 1) {
|
||||
results.push_back(formatString(GameConstants::OBSERVER_SLOTNAME));
|
||||
}
|
||||
|
||||
@ -4615,7 +4540,7 @@ void MenuStateCustomGame::reloadFactions(bool keepExistingSelectedItem, string s
|
||||
|
||||
listBoxFactions[i].setItems(results);
|
||||
if( keepExistingSelectedItem == false ||
|
||||
(listBoxAllowObservers.getSelectedItemIndex() == 0 &&
|
||||
(checkBoxAllowObservers.getValue() == 0 &&
|
||||
originalValue == formatString(GameConstants::OBSERVER_SLOTNAME)) ) {
|
||||
|
||||
listBoxFactions[i].setSelectedItemIndex(i % results.size());
|
||||
|
@ -86,7 +86,8 @@ private:
|
||||
GraphicButton buttonClearBlockedPlayers;
|
||||
|
||||
GraphicLabel labelPublishServer;
|
||||
GraphicListBox listBoxPublishServer;
|
||||
//GraphicListBox listBoxPublishServer;
|
||||
GraphicCheckBox checkBoxPublishServer;
|
||||
|
||||
GraphicMessageBox mainMessageBox;
|
||||
int mainMessageBoxState;
|
||||
@ -95,7 +96,8 @@ private:
|
||||
//GraphicLabel labelNetworkFramePeriod;
|
||||
|
||||
GraphicLabel labelNetworkPauseGameForLaggedClients;
|
||||
GraphicListBox listBoxNetworkPauseGameForLaggedClients;
|
||||
//GraphicListBox listBoxNetworkPauseGameForLaggedClients;
|
||||
GraphicCheckBox checkBoxNetworkPauseGameForLaggedClients;
|
||||
|
||||
//GraphicLabel labelPathFinderType;
|
||||
//GraphicListBox listBoxPathFinderType;
|
||||
@ -104,10 +106,12 @@ private:
|
||||
GraphicListBox listBoxMapFilter;
|
||||
|
||||
GraphicLabel labelAdvanced;
|
||||
GraphicListBox listBoxAdvanced;
|
||||
//GraphicListBox listBoxAdvanced;
|
||||
GraphicCheckBox checkBoxAdvanced;
|
||||
|
||||
GraphicLabel labelAllowObservers;
|
||||
GraphicListBox listBoxAllowObservers;
|
||||
//GraphicListBox listBoxAllowObservers;
|
||||
GraphicCheckBox checkBoxAllowObservers;
|
||||
|
||||
GraphicLabel *activeInputLabel;
|
||||
|
||||
@ -115,7 +119,9 @@ private:
|
||||
GraphicListBox listBoxPlayerStatus;
|
||||
|
||||
GraphicLabel labelEnableSwitchTeamMode;
|
||||
GraphicListBox listBoxEnableSwitchTeamMode;
|
||||
//GraphicListBox listBoxEnableSwitchTeamMode;
|
||||
GraphicCheckBox checkBoxEnableSwitchTeamMode;
|
||||
|
||||
GraphicLabel labelAISwitchTeamAcceptPercent;
|
||||
GraphicListBox listBoxAISwitchTeamAcceptPercent;
|
||||
GraphicLabel labelFallbackCpuMultiplier;
|
||||
|
Loading…
x
Reference in New Issue
Block a user