- remove configurator refs

This commit is contained in:
Mark Vejvoda
2012-10-26 00:05:44 +00:00
parent bf38a83de3
commit 478c61d18f
5 changed files with 5 additions and 33 deletions

View File

@@ -45,7 +45,6 @@ svn export --force "$CURRENTDIR/../../data/glest_game/megaglest.ico" $RELEASEDIR
svn export --force "$CURRENTDIR/../../data/glest_game/g3dviewer.ico" $RELEASEDIR/g3dviewer.ico
svn export --force "$CURRENTDIR/../../data/glest_game/editor.ico" $RELEASEDIR/editor.ico
svn export --force "$CURRENTDIR/start_megaglest" $RELEASEDIR/start_megaglest
svn export --force "$CURRENTDIR/start_megaglest_configurator" $RELEASEDIR/start_megaglest_configurator
svn export --force "$CURRENTDIR/start_megaglest_g3dviewer" $RELEASEDIR/start_megaglest_g3dviewer
svn export --force "$CURRENTDIR/start_megaglest_mapeditor" $RELEASEDIR/start_megaglest_mapeditor
svn export --force "$CURRENTDIR/../../CMakeLists.txt" $RELEASEDIR/CMakeLists.txt

View File

@@ -1,22 +0,0 @@
#!/bin/sh
# Library directory
LIBDIR="lib"
# If we are launching from a symlink, such as /usr/local/bin/runglest.sh, we need to get where
# the symlink points to
pth="`readlink $0`"
# $pth will be empty if our start path wasnt a symlink
if [ $pth ]; then
GAMEDIR="`dirname $pth`"
else
GAMEDIR="`dirname $0`"
fi
# Change to the game dir, and go!
cd $GAMEDIR
# export game library directory
test -n "${LIBDIR}" && export LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:${GAMEDIR}/${LIBDIR}"
./megaglest_configurator $@