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fix mac build
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@@ -183,7 +183,7 @@ BOOL makeGLDisplayListFirst(unichar first, int count, GLint base, NSFont *font,
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}
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void createGlFontBitmaps(uint32 &base, const string &type, int size, int width,
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int charCount, FontMetrics &metrics) {
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int charCount, Shared::Graphics::FontMetrics &metrics) {
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//@FF@ keep the reduction ratio ???
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@@ -202,7 +202,7 @@ void createGlFontBitmaps(uint32 &base, const string &type, int size, int width,
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}
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void createGlFontOutlines(uint32 &base, const string &type, int width,
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float depth, int charCount, FontMetrics &metrics) {
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float depth, int charCount, Shared::Graphics::FontMetrics &metrics) {
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NOIMPL;
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}
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}}//end namespace
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