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- added insanely fast rapidxml as a supported xml engine to use. Currently its ONLY used for loading saved game xml and the currently class ONLY handles loading (not saving) xml's.
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@@ -276,6 +276,7 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER OR BUILD_MEGAGLEST_MAP_EDITOR OR BUILD_MEGAGLEST
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SET(MG_INCLUDE_FILES "")
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SET(MG_SOURCE_FILES "")
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INCLUDE_DIRECTORIES( ${MG_INCLUDES_ROOT}platform/sdl )
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INCLUDE_DIRECTORIES( ${MG_INCLUDES_ROOT}xml/rapidxml )
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IF(NOT WANT_STATIC_LIBS)
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MESSAGE(STATUS "*** Searching for libircclient since WANT_STATIC_LIBS is off ...")
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