- added insanely fast rapidxml as a supported xml engine to use. Currently its ONLY used for loading saved game xml and the currently class ONLY handles loading (not saving) xml's.

This commit is contained in:
Mark Vejvoda
2012-03-14 21:52:13 +00:00
parent c3cd759302
commit 4bd6b53f9d
11 changed files with 4011 additions and 8 deletions

View File

@@ -276,6 +276,7 @@ IF(BUILD_MEGAGLEST_MODEL_VIEWER OR BUILD_MEGAGLEST_MAP_EDITOR OR BUILD_MEGAGLEST
SET(MG_INCLUDE_FILES "")
SET(MG_SOURCE_FILES "")
INCLUDE_DIRECTORIES( ${MG_INCLUDES_ROOT}platform/sdl )
INCLUDE_DIRECTORIES( ${MG_INCLUDES_ROOT}xml/rapidxml )
IF(NOT WANT_STATIC_LIBS)
MESSAGE(STATUS "*** Searching for libircclient since WANT_STATIC_LIBS is off ...")