Updated win32 solution and also made mgm files optional (not required) so that mega-glest will work with or without the new 8 player maps

This commit is contained in:
Mark Vejvoda
2010-03-09 00:43:46 +00:00
parent 3041efaa77
commit 4ecc284f75
11 changed files with 924 additions and 915 deletions

View File

@@ -98,7 +98,7 @@ public:
// Misc
// =====================================================
void findAll(const string &path, vector<string> &results, bool cutExtension=false);
void findAll(const string &path, vector<string> &results, bool cutExtension=false, bool errorOnNotFound=true);
int32 getFolderTreeContentsCheckSumRecursively(const string &path, const string &filterFileExt, Checksum *recursiveChecksum);
vector<std::pair<string,int32> > getFolderTreeContentsCheckSumListRecursively(const string &path, const string &filterFileExt, vector<std::pair<string,int32> > *recursiveMap);
void createDirectoryPaths(string Path);