- fixed two nasty AI bugs which would cause out of synch and memory corruption problems

- added new glest.ini setting to log commands for each client
This commit is contained in:
Mark Vejvoda
2010-06-08 07:40:32 +00:00
parent d14f013491
commit 4fd75e5d7d
18 changed files with 212 additions and 86 deletions

View File

@@ -1,8 +1,10 @@
#include "randomgen.h"
#include <cassert>
#include "util.h"
#include <stdexcept>
#include "leak_dumper.h"
using namespace std;
namespace Shared { namespace Util {
// =====================================================
@@ -37,7 +39,7 @@ void RandomGen::init(int seed){
int RandomGen::rand() {
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] lastNumber = %d\n",__FILE__,__FUNCTION__,__LINE__,lastNumber);
lastNumber= ((a*lastNumber) + b) % m;
lastNumber= (a*lastNumber + b) % m;
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] lastNumber = %d\n",__FILE__,__FUNCTION__,__LINE__,lastNumber);
@@ -46,14 +48,24 @@ int RandomGen::rand() {
int RandomGen::randRange(int min, int max){
assert(min<=max);
if(min > max) {
char szBuf[1024]="";
sprintf(szBuf,"In [%s::%s Line: %d] min > max, min = %d, max = %d",__FILE__,__FUNCTION__,__LINE__,min,max);
throw runtime_error(szBuf);
}
//#ifdef USE_STREFLOP
// int res = streflop::Random<true, false, float>(min, max); // streflop
//#else
int diff= max-min;
int res= min + static_cast<int>((static_cast<float>(diff+1)*RandomGen::rand()) / m);
int res= min + static_cast<int>(static_cast<float>(diff+1)*RandomGen::rand() / m);
//#endif
assert(res>=min && res<=max);
if(res < min || res > max) {
char szBuf[1024]="";
sprintf(szBuf,"In [%s::%s Line: %d] res < min || res > max, min = %d, max = %d, res = %d",__FILE__,__FUNCTION__,__LINE__,min,max,res);
throw runtime_error(szBuf);
}
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] min = %d, max = %d, res = %d\n",__FILE__,__FUNCTION__,__LINE__,min,max,res);
@@ -62,15 +74,25 @@ int RandomGen::randRange(int min, int max){
float RandomGen::randRange(float min, float max){
assert(min<=max);
if(min > max) {
char szBuf[1024]="";
sprintf(szBuf,"In [%s::%s Line: %d] min > max, min = %f, max = %f",__FILE__,__FUNCTION__,__LINE__,min,max);
throw runtime_error(szBuf);
}
//#ifdef USE_STREFLOP
// float res = streflop::Random<true, false, float>(min, max, randomState); // streflop
//#else
float rand01= static_cast<float>(RandomGen::rand())/(m-1);
float res= min+((max-min)*rand01);
float res= min+(max-min)*rand01;
//#endif
assert(res>=min && res<=max);
if(res < min || res > max) {
char szBuf[1024]="";
sprintf(szBuf,"In [%s::%s Line: %d] res < min || res > max, min = %f, max = %f, res = %f",__FILE__,__FUNCTION__,__LINE__,min,max,res);
throw runtime_error(szBuf);
}
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] min = %f, max = %f, res = %f\n",__FILE__,__FUNCTION__,__LINE__,min,max,res);