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https://github.com/glest/glest-source.git
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- scenario description patch applied from Muwuum
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@@ -72,7 +72,7 @@ MenuStateScenario::MenuStateScenario(Program *program, MainMenu *mainMenu,
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int startX=350;
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labelInfo.registerGraphicComponent(containerName,"labelInfo");
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labelInfo.init(startX, startY+130);
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labelInfo.init(startX, startY+330);
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labelInfo.setFont(CoreData::getInstance().getMenuFontNormal());
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labelInfo.setFont3D(CoreData::getInstance().getMenuFontNormal3D());
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@@ -83,10 +83,10 @@ MenuStateScenario::MenuStateScenario(Program *program, MainMenu *mainMenu,
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buttonPlayNow.init(startX+175, startY, 125);
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listBoxScenario.registerGraphicComponent(containerName,"listBoxScenario");
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listBoxScenario.init(startX, startY+160, 190);
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listBoxScenario.init(startX, startY+360, 190);
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labelScenario.registerGraphicComponent(containerName,"labelScenario");
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labelScenario.init(startX, startY+190);
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labelScenario.init(startX, startY+390);
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buttonReturn.setText(lang.get("Return"));
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buttonPlayNow.setText(lang.get("PlayNow"));
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@@ -233,8 +233,8 @@ void MenuStateScenario::render(){
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Renderer &renderer= Renderer::getInstance();
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if(scenarioLogoTexture != NULL) {
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renderer.renderTextureQuad(300,350,400,300,scenarioLogoTexture,1.0f);
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//renderer.renderBackground(scenarioLogoTexture);
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//renderer.renderTextureQuad(300,350,400,300,scenarioLogoTexture,1.0f);
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renderer.renderBackground(scenarioLogoTexture);
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}
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if(mainMessageBox.getEnabled()) {
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