Standardized license comments in all source files

This commit is contained in:
mathusummut
2018-11-01 23:23:25 +01:00
parent abb1c3c351
commit 52408a57a6
331 changed files with 5143 additions and 3254 deletions

View File

@@ -1,24 +1,21 @@
// This file is part of ZetaGlest <https://github.com/ZetaGlest>
//
// g3d_viewer:main.cpp:
// Copyright (C) 2018 The ZetaGlest team
//
// This file is part of ZetaGlest <https://github.com/ZetaGlest>
// ZetaGlest is a fork of MegaGlest <https://megaglest.org>
//
// Copyright (C) 2018 The ZetaGlest team
//
// ZetaGlest is a fork of MegaGlest <https://megaglest.org>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>
#include "main.h"
@@ -370,7 +367,7 @@ namespace Shared {
//menu
menuFile = new wxMenu();
menuFile->Append(miFileLoad, wxT("&Load G3d model\tCtrl+L"), wxT("Load 3D model"));
menuFile->Append(miFileLoad, wxT("&Load G3D model\tCtrl+L"), wxT("Load 3D model"));
menuFile->Append(miFileLoadParticleXML, wxT("Load &Particle XML\tCtrl+P"), wxT("Press ctrl before menu for keeping current particles"));
menuFile->Append(miFileLoadProjectileParticleXML, wxT("Load Pro&jectile Particle XML\tCtrl+J"), wxT("Press ctrl before menu for keeping current projectile particles"));
menuFile->Append(miFileLoadSplashParticleXML, wxT("Load &Splash Particle XML\tCtrl+S"), wxT("Press ctrl before menu for keeping current splash particles"));