- fixed mod center image previews in cases where userdata folder was non default

- removed commented out old code
This commit is contained in:
Mark Vejvoda
2013-10-03 05:44:50 +00:00
parent 312c2db483
commit 53a557d8d1
15 changed files with 80 additions and 430 deletions

View File

@@ -481,11 +481,7 @@ void Window::setupGraphicsScreen(int depthBits, int stencilBits, bool hardware_a
//const float lodBias = std::max(std::min( configHandler->Get("TextureLODBias", 0.0f) , 4.0f), -4.0f);
const float lodBias = max(min(0.0f,4.0f),-4.0f);
//if(SystemFlags::VERBOSE_MODE_ENABLED) printf ("\n\n\n\n\n$$$$ In [%s::%s Line: %d] lodBias = %f\n\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,lodBias);
#ifdef USE_STREFLOP
if (streflop::fabs(static_cast<streflop::Simple>(lodBias)) > 0.01f) {
#else
if (fabs(lodBias) > 0.01f) {
#endif
if (std::fabs(lodBias) > 0.01f) {
glTexEnvf(GL_TEXTURE_FILTER_CONTROL,GL_TEXTURE_LOD_BIAS, lodBias );
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);