- cleanup of header files related to opengl / glew

This commit is contained in:
Mark Vejvoda
2011-11-19 10:13:27 +00:00
parent cef0577e3e
commit 53e1610234
11 changed files with 5 additions and 51 deletions

View File

@@ -37,17 +37,9 @@
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
//#include "gl.h"
#include <GL/glew.h>
//#include <GL/glu.h>
//#include "glext.h"
//typedef char GLchar; /* native character */
//#define GL_BOOL 0x8B56
#else
#include <GL/glu.h>
#endif
#include <GL/glew.h>
#include "vector.h"
#define MAX_VERTEX_ATTRIBUTE 64

View File

@@ -30,7 +30,7 @@
#include <fstream>
#include <stdexcept>
//#include <tr1/memory>
#include <GL/gl.h>
#include <GL/glew.h>
#include "Mathlib.h"
#include "md5Texture.h"

View File

@@ -22,10 +22,7 @@
#include <windows.h>
#endif // _WIN32
#include <GL/gl.h>
#ifndef _WIN32
#include <GL/glext.h>
#endif
#include <GL/glew.h>
#include <memory>
#include <stdexcept>
#include <string>