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- cleanup of header files related to opengl / glew
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@@ -16,20 +16,13 @@
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#include <windows.h>
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#include <GL/glew.h>
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//#include "gl.h"
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//#include <GL/gl.h>
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//#include <GL/glu.h>
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//#include <glprocs.h>
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#define GLEST_GLPROC(X, Y) inline X( static a= wglGetProcAddress(a); return a;)
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#else
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#include <GL/glew.h>
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#include <SDL.h>
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#define GL_GLEXT_PROTOTYPES
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//#include <SDL_opengl.h>
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#endif
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@@ -13,7 +13,6 @@
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#include <SDL.h>
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#include <iostream>
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//#include "gl.h"
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#include <GL/glew.h>
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#include "leak_dumper.h"
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