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- bugfixes for in game joining
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@@ -1424,6 +1424,12 @@ void World::moveToUnit(int unitId, int destUnitId) {
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}
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}
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void World::clearCaches() {
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ExploredCellsLookupItemCache.clear();
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ExploredCellsLookupItemCacheTimer.clear();
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ExploredCellsLookupItemCacheTimerCount = 0;
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}
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void World::togglePauseGame(bool pauseStatus,bool forceAllowPauseStateChange) {
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game->setPaused(pauseStatus, forceAllowPauseStateChange);
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}
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