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- removed debug stuff
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@@ -549,7 +549,7 @@ void MainWindow::onPaint(wxPaintEvent &event) {
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particleLoopStart = 1;
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particleLoopStart = 1;
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if(resetAnimation == true || ((anim - lastanim) >= defaultspeed*2)) {
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if(resetAnimation == true || ((anim - lastanim) >= defaultspeed*2)) {
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printf("anim [%f] [%f] [%f]\n",anim,lastanim,speed);
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//printf("anim [%f] [%f] [%f]\n",anim,lastanim,speed);
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for(int i=0; i< updateLoops; ++i) {
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for(int i=0; i< updateLoops; ++i) {
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renderer->updateParticleManager();
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renderer->updateParticleManager();
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