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cmake:add -x11 flag
Found this in a patch http://slackbuilds.org/repository/14.2/games/megaglest/?search=megaglest
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@@ -111,7 +111,7 @@ IF(BUILD_MODEL_VIEWER OR BUILD_MAP_EDITOR OR BUILD_ZETAGLEST)
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FIND_PACKAGE(OpenGL REQUIRED)
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FIND_PACKAGE(OpenGL REQUIRED)
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INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
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INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
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IF(UNIX)
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IF(UNIX)
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY})
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${OPENGL_LIBRARY} -lX11)
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ENDIF()
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ENDIF()
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FIND_PACKAGE(X11 REQUIRED)
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FIND_PACKAGE(X11 REQUIRED)
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