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- more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging
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@@ -69,7 +69,7 @@ string fileFormat = "png";
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namespace Glest { namespace Game {
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string getGameReadWritePath(string lookupKey) {
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string getGameReadWritePath(const string &lookupKey) {
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string path = "";
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if(path == "" && getenv("GLESTHOME") != NULL) {
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path = safeCharPtrCopy(getenv("GLESTHOME"),8096);
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