diff --git a/source/glest_map_editor/main.cpp b/source/glest_map_editor/main.cpp index c3a07d6a6..583009f6e 100644 --- a/source/glest_map_editor/main.cpp +++ b/source/glest_map_editor/main.cpp @@ -104,34 +104,34 @@ MainWindow::MainWindow(): //objects menuBrushObject= new wxMenu(); menuBrushObject->AppendCheckItem(miBrushObject+1, wxT("0 - None")); - menuBrushObject->AppendCheckItem(miBrushObject+2, wxT("1 - Tree")); - menuBrushObject->AppendCheckItem(miBrushObject+3, wxT("2 - Dead Tree")); - menuBrushObject->AppendCheckItem(miBrushObject+4, wxT("3 - Stone")); - menuBrushObject->AppendCheckItem(miBrushObject+5, wxT("4 - Bush")); - menuBrushObject->AppendCheckItem(miBrushObject+6, wxT("5 - Water Object")); - menuBrushObject->AppendCheckItem(miBrushObject+7, wxT("6 - Custom 1")); - menuBrushObject->AppendCheckItem(miBrushObject+8, wxT("7 - Custom 2")); - menuBrushObject->AppendCheckItem(miBrushObject+9, wxT("8 - Custom 3")); - menuBrushObject->AppendCheckItem(miBrushObject+10, wxT("9 - Custom 4")); - menuBrushObject->AppendCheckItem(miBrushObject+11, wxT("10 - Custom 5")); + menuBrushObject->AppendCheckItem(miBrushObject+2, wxT("1 - Tree (unwalkable/harvestable)")); + menuBrushObject->AppendCheckItem(miBrushObject+3, wxT("2 - DeadTree/Cactuses/Thornbush (unwalkable)")); + menuBrushObject->AppendCheckItem(miBrushObject+4, wxT("3 - Stone (unwalkable)")); + menuBrushObject->AppendCheckItem(miBrushObject+5, wxT("4 - Bush/Grass/Fern (walkable)")); + menuBrushObject->AppendCheckItem(miBrushObject+6, wxT("5 - Water Object/Reed/Papyrus (usually walkable)")); + menuBrushObject->AppendCheckItem(miBrushObject+7, wxT("6 - C1 BigTree/DeadTree/OldPalm (usually unwalkable/not harvestable)")); + menuBrushObject->AppendCheckItem(miBrushObject+8, wxT("7 - C2 Hanged/Impaled (unwalkable)")); + menuBrushObject->AppendCheckItem(miBrushObject+9, wxT("8 - C3, Statues (unwalkable)")); + menuBrushObject->AppendCheckItem(miBrushObject+10, wxT("9 - Big Rock (Mountain)")); + menuBrushObject->AppendCheckItem(miBrushObject+11, wxT("10 - Invisible Blocking Object")); menuBrush->Append(miBrushObject, wxT("Object"), menuBrushObject); //resources menuBrushResource= new wxMenu(); menuBrushResource->AppendCheckItem(miBrushResource+1, wxT("0 - None")); - menuBrushResource->AppendCheckItem(miBrushResource+2, wxT("1 - Custom 1")); - menuBrushResource->AppendCheckItem(miBrushResource+3, wxT("2 - Custom 2")); - menuBrushResource->AppendCheckItem(miBrushResource+4, wxT("3 - Custom 3")); - menuBrushResource->AppendCheckItem(miBrushResource+5, wxT("4 - Custom 4")); - menuBrushResource->AppendCheckItem(miBrushResource+6, wxT("5 - Custom 5")); + menuBrushResource->AppendCheckItem(miBrushResource+2, wxT("1 - gold")); + menuBrushResource->AppendCheckItem(miBrushResource+3, wxT("2 - stone")); + menuBrushResource->AppendCheckItem(miBrushResource+4, wxT("3 - (not used yet)")); + menuBrushResource->AppendCheckItem(miBrushResource+5, wxT("4 - (not used yet)")); + menuBrushResource->AppendCheckItem(miBrushResource+6, wxT("5 - (not used yet)")); menuBrush->Append(miBrushResource, wxT("Resource"), menuBrushResource); //players menuBrushStartLocation= new wxMenu(); - menuBrushStartLocation->AppendCheckItem(miBrushStartLocation+1, wxT("1 - Player 1")); - menuBrushStartLocation->AppendCheckItem(miBrushStartLocation+2, wxT("2 - Player 2")); - menuBrushStartLocation->AppendCheckItem(miBrushStartLocation+3, wxT("3 - Player 3")); - menuBrushStartLocation->AppendCheckItem(miBrushStartLocation+4, wxT("4 - Player 4")); + menuBrushStartLocation->AppendCheckItem(miBrushStartLocation+1, wxT("1 - Player 1 (red)")); + menuBrushStartLocation->AppendCheckItem(miBrushStartLocation+2, wxT("2 - Player 2 (blue)")); + menuBrushStartLocation->AppendCheckItem(miBrushStartLocation+3, wxT("3 - Player 3 (green)")); + menuBrushStartLocation->AppendCheckItem(miBrushStartLocation+4, wxT("4 - Player 4 (yellow)")); menuBrush->Append(miBrushStartLocation, wxT("Player"), menuBrushStartLocation); menuBar->Append(menuBrush, wxT("Brush"));