From 58f6ceb8015e3a05407271c17333cdb5f10efeea Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Thu, 5 Jan 2012 02:03:54 +0000 Subject: [PATCH] - fixed placement of map filter controls --- source/glest_game/menu/menu_state_custom_game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/glest_game/menu/menu_state_custom_game.cpp b/source/glest_game/menu/menu_state_custom_game.cpp index ff041eece..00800521d 100644 --- a/source/glest_game/menu/menu_state_custom_game.cpp +++ b/source/glest_game/menu/menu_state_custom_game.cpp @@ -196,6 +196,7 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu, labelLocalIP.setText(lang.get("LanIP") + ipText + " ( "+serverPort+" / "+externalPort+" )"); ServerSocket::setExternalPort(strToInt(externalPort)); + xoffset=70; // MapFilter labelMapFilter.registerGraphicComponent(containerName,"labelMapFilter"); labelMapFilter.init(xoffset+310, mapHeadPos); @@ -210,7 +211,6 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu, listBoxMapFilter.setSelectedItemIndex(0); // Map - xoffset=70; labelMap.registerGraphicComponent(containerName,"labelMap"); labelMap.init(xoffset+100, mapHeadPos); labelMap.setText(lang.get("Map")+":");