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- bugfixes for save / load game bugs reported
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@@ -343,7 +343,7 @@ void LuaScript::loadGame(const XmlNode *rootNode) {
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lua_pushnumber( luaState, node->getAttribute("value")->getIntValue() );
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break;
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case LUA_TBOOLEAN:
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lua_pushboolean( luaState, node->getAttribute("value")->getIntValue() );
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lua_pushboolean( luaState, node->getAttribute("value")->getBoolValue() );
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break;
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case LUA_TTABLE:
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{
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