mirror of
https://github.com/glest/glest-source.git
synced 2025-09-30 01:18:58 +02:00
- changed Internet and Game lobby to display svn rev# instead of compile date/time
This commit is contained in:
@@ -118,6 +118,11 @@ string getNetworkVersionString() {
|
||||
return version;
|
||||
}
|
||||
|
||||
string getNetworkVersionSVNString() {
|
||||
string version = glestVersionString + "-" + getCompilerNameString() + "-" + getSVNRevisionString();
|
||||
return version;
|
||||
}
|
||||
|
||||
string getCompileDateTime() {
|
||||
return string(__DATE__) + " " + string(__TIME__);
|
||||
}
|
||||
|
@@ -32,6 +32,7 @@ string getPlatformNameString();
|
||||
string getSVNRevisionString();
|
||||
string getCompilerNameString();
|
||||
string getNetworkVersionString();
|
||||
string getNetworkVersionSVNString();
|
||||
string getNetworkPlatformFreeVersionString();
|
||||
string getAboutString1(int i);
|
||||
string getAboutString2(int i);
|
||||
|
@@ -1970,7 +1970,7 @@ void MenuStateCustomGame::publishToMasterserver() {
|
||||
|
||||
//?status=waiting&system=linux&info=titus
|
||||
publishToServerInfo["glestVersion"] = glestVersionString;
|
||||
publishToServerInfo["platform"] = getPlatformNameString();
|
||||
publishToServerInfo["platform"] = getPlatformNameString() + "-" + getSVNRevisionString();
|
||||
publishToServerInfo["binaryCompileDate"] = getCompileDateTime();
|
||||
|
||||
//game info:
|
||||
|
@@ -126,16 +126,16 @@ MenuStateMasterserver::MenuStateMasterserver(Program *program, MainMenu *mainMen
|
||||
// Titles for current games - START
|
||||
int lineIndex = 0;
|
||||
int lineOffset=25*lineIndex;
|
||||
int i=10;
|
||||
int i=7;
|
||||
int startOffset=serverLinesYBase+23;
|
||||
|
||||
//general info:
|
||||
i+=10;
|
||||
//i+=10;
|
||||
glestVersionLabel.registerGraphicComponent(containerName,"glestVersionLabel");
|
||||
glestVersionLabel.init(i,startOffset-lineOffset);
|
||||
glestVersionLabel.setText(lang.get("MGVersion"));
|
||||
|
||||
i+=80;
|
||||
i+=70;
|
||||
platformLabel.registerGraphicComponent(containerName,"platformLabel");
|
||||
platformLabel.init(i,startOffset-lineOffset);
|
||||
platformLabel.setText(lang.get("MGPlatform"));
|
||||
@@ -146,17 +146,17 @@ MenuStateMasterserver::MenuStateMasterserver(Program *program, MainMenu *mainMen
|
||||
// binaryCompileDateLabel.setText(lang.get("MGBuildDateTime"));
|
||||
|
||||
//game info:
|
||||
i+=80;
|
||||
i+=130;
|
||||
serverTitleLabel.registerGraphicComponent(containerName,"serverTitleLabel");
|
||||
serverTitleLabel.init(i,startOffset-lineOffset);
|
||||
serverTitleLabel.setText(lang.get("MGGameTitle"));
|
||||
|
||||
i+=140;
|
||||
i+=150;
|
||||
countryLabel.registerGraphicComponent(containerName,"countryLabel");
|
||||
countryLabel.init(i,startOffset-lineOffset);
|
||||
countryLabel.setText(lang.get("MGGameCountry"));
|
||||
|
||||
i+=90;
|
||||
i+=65;
|
||||
|
||||
// ipAddressLabel.registerGraphicComponent(containerName,"ipAddressLabel");
|
||||
// ipAddressLabel.init(i,startOffset-lineOffset);
|
||||
@@ -188,7 +188,7 @@ MenuStateMasterserver::MenuStateMasterserver(Program *program, MainMenu *mainMen
|
||||
externalConnectPort.init(i,startOffset-lineOffset);
|
||||
externalConnectPort.setText(lang.get("Port"));
|
||||
|
||||
i+=80;
|
||||
i+=60;
|
||||
statusLabel.registerGraphicComponent(containerName,"statusLabel");
|
||||
statusLabel.init(i,startOffset-lineOffset);
|
||||
statusLabel.setText(lang.get("MGGameStatus"));
|
||||
|
@@ -37,15 +37,15 @@ ServerLine::ServerLine(MasterServerInfo *mServerInfo, int lineIndex, int baseY,
|
||||
this->lineHeight= lineHeight;
|
||||
int lineOffset= lineHeight * lineIndex;
|
||||
masterServerInfo= *mServerInfo;
|
||||
int i= 10;
|
||||
int i= 7;
|
||||
this->baseY= baseY;
|
||||
|
||||
//general info:
|
||||
i+= 10;
|
||||
//i+= 10;
|
||||
glestVersionLabel.init(i, baseY - lineOffset);
|
||||
glestVersionLabel.setText(masterServerInfo.getGlestVersion());
|
||||
|
||||
i+= 80;
|
||||
i+= 70;
|
||||
platformLabel.init(i, baseY - lineOffset);
|
||||
platformLabel.setText(masterServerInfo.getPlatform());
|
||||
|
||||
@@ -56,11 +56,11 @@ ServerLine::ServerLine(MasterServerInfo *mServerInfo, int lineIndex, int baseY,
|
||||
// binaryCompileDateLabel.setText(masterServerInfo.getBinaryCompileDate());
|
||||
|
||||
//game info:
|
||||
i+= 80;
|
||||
i+= 130;
|
||||
serverTitleLabel.init(i, baseY - lineOffset);
|
||||
serverTitleLabel.setText(masterServerInfo.getServerTitle());
|
||||
|
||||
i+= 140;
|
||||
i+= 150;
|
||||
country.init(i, baseY - lineOffset);
|
||||
country.setText(masterServerInfo.getCountry());
|
||||
|
||||
@@ -89,7 +89,7 @@ ServerLine::ServerLine(MasterServerInfo *mServerInfo, int lineIndex, int baseY,
|
||||
renderer.initTexture(rsGlobal, countryTexture);
|
||||
}
|
||||
|
||||
i+= 90;
|
||||
i+= 65;
|
||||
// ipAddressLabel.init(i,baseY-lineOffset);
|
||||
// ipAddressLabel.setText(masterServerInfo.getIpAddress());
|
||||
// i+=100;
|
||||
@@ -118,7 +118,7 @@ ServerLine::ServerLine(MasterServerInfo *mServerInfo, int lineIndex, int baseY,
|
||||
externalConnectPort.init(i, baseY - lineOffset);
|
||||
externalConnectPort.setText(intToStr(masterServerInfo.getExternalConnectPort()));
|
||||
|
||||
i+= 80;
|
||||
i+= 60;
|
||||
status.init(i, baseY - lineOffset);
|
||||
status.setText(lang.get("MGGameStatus" + intToStr(masterServerInfo.getStatus())));
|
||||
|
||||
|
@@ -193,7 +193,7 @@ void ClientInterface::updateLobby() {
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] got NetworkMessageIntro, networkMessageIntro.getGameState() = %d, versionString [%s], sessionKey = %d, playerIndex = %d, serverFTPPort = %d\n",__FILE__,__FUNCTION__,__LINE__,networkMessageIntro.getGameState(),versionString.c_str(),sessionKey,playerIndex,serverFTPPort);
|
||||
|
||||
//check consistency
|
||||
bool compatible = checkVersionComptability(networkMessageIntro.getVersionString(), getNetworkVersionString());
|
||||
bool compatible = checkVersionComptability(networkMessageIntro.getVersionString(), getNetworkVersionSVNString());
|
||||
if(compatible == false) {
|
||||
//if(networkMessageIntro.getVersionString() != getNetworkVersionString()) {
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
@@ -205,12 +205,12 @@ void ClientInterface::updateLobby() {
|
||||
if(strncmp(platformFreeVersion.c_str(),networkMessageIntro.getVersionString().c_str(),strlen(platformFreeVersion.c_str())) != 0) {
|
||||
string playerNameStr = getHumanPlayerName();
|
||||
sErr = "Server and client binary mismatch!\nYou have to use the exactly same binaries!\n\nServer: " + networkMessageIntro.getVersionString() +
|
||||
"\nClient: " + getNetworkVersionString() + " player [" + playerNameStr + "]";
|
||||
"\nClient: " + getNetworkVersionSVNString() + " player [" + playerNameStr + "]";
|
||||
printf("%s\n",sErr.c_str());
|
||||
|
||||
sendTextMessage("Server and client binary mismatch!!",-1, true,"");
|
||||
sendTextMessage(" Server:" + networkMessageIntro.getVersionString(),-1, true,"");
|
||||
sendTextMessage(" Client: "+ getNetworkVersionString(),-1, true,"");
|
||||
sendTextMessage(" Client: "+ getNetworkVersionSVNString(),-1, true,"");
|
||||
sendTextMessage(" Client player [" + playerNameStr + "]",-1, true,"");
|
||||
}
|
||||
else {
|
||||
@@ -218,7 +218,7 @@ void ClientInterface::updateLobby() {
|
||||
|
||||
string playerNameStr = getHumanPlayerName();
|
||||
sErr = "Warning, Server and client are using the same version but different platforms.\n\nServer: " + networkMessageIntro.getVersionString() +
|
||||
"\nClient: " + getNetworkVersionString() + " player [" + playerNameStr + "]";
|
||||
"\nClient: " + getNetworkVersionSVNString() + " player [" + playerNameStr + "]";
|
||||
printf("%s\n",sErr.c_str());
|
||||
}
|
||||
|
||||
@@ -238,7 +238,7 @@ void ClientInterface::updateLobby() {
|
||||
|
||||
//send intro message
|
||||
Lang &lang= Lang::getInstance();
|
||||
NetworkMessageIntro sendNetworkMessageIntro(sessionKey,getNetworkVersionString(), getHumanPlayerName(), -1, nmgstOk, this->getSocket()->getConnectedIPAddress(),serverFTPPort,lang.getLanguage());
|
||||
NetworkMessageIntro sendNetworkMessageIntro(sessionKey,getNetworkVersionSVNString(), getHumanPlayerName(), -1, nmgstOk, this->getSocket()->getConnectedIPAddress(),serverFTPPort,lang.getLanguage());
|
||||
sendMessage(&sendNetworkMessageIntro);
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
@@ -368,7 +368,7 @@ void ConnectionSlot::update(bool checkForNewClients,int lockedSlotIndex) {
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] !!!!!!!!WARNING - no open slots, disconnecting client\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
if(socket != NULL) {
|
||||
NetworkMessageIntro networkMessageIntro(sessionKey,getNetworkVersionString(), getHostName(), playerIndex, nmgstNoSlots, 0, ServerSocket::getFTPServerPort(),"");
|
||||
NetworkMessageIntro networkMessageIntro(sessionKey,getNetworkVersionSVNString(), getHostName(), playerIndex, nmgstNoSlots, 0, ServerSocket::getFTPServerPort(),"");
|
||||
sendMessage(&networkMessageIntro);
|
||||
}
|
||||
|
||||
@@ -380,7 +380,7 @@ void ConnectionSlot::update(bool checkForNewClients,int lockedSlotIndex) {
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] client will be assigned to the next open slot\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
if(socket != NULL) {
|
||||
NetworkMessageIntro networkMessageIntro(sessionKey,getNetworkVersionString(), getHostName(), playerIndex, nmgstOk, 0, ServerSocket::getFTPServerPort(),"");
|
||||
NetworkMessageIntro networkMessageIntro(sessionKey,getNetworkVersionSVNString(), getHostName(), playerIndex, nmgstOk, 0, ServerSocket::getFTPServerPort(),"");
|
||||
sendMessage(&networkMessageIntro);
|
||||
|
||||
//if(chrono.getMillis() > 1) printf("In [%s::%s Line: %d] action running for msecs: %lld\n",__FILE__,__FUNCTION__,__LINE__,(long long int)chrono.getMillis());
|
||||
@@ -500,7 +500,7 @@ void ConnectionSlot::update(bool checkForNewClients,int lockedSlotIndex) {
|
||||
}
|
||||
|
||||
//check consistency
|
||||
bool compatible = checkVersionComptability(getNetworkVersionString(), networkMessageIntro.getVersionString());
|
||||
bool compatible = checkVersionComptability(getNetworkVersionSVNString(), networkMessageIntro.getVersionString());
|
||||
if(compatible == false) {
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
@@ -510,12 +510,12 @@ void ConnectionSlot::update(bool checkForNewClients,int lockedSlotIndex) {
|
||||
|
||||
if(strncmp(platformFreeVersion.c_str(),networkMessageIntro.getVersionString().c_str(),strlen(platformFreeVersion.c_str())) != 0) {
|
||||
string playerNameStr = name;
|
||||
sErr = "Server and client binary mismatch!\nYou have to use the exactly same binaries!\n\nServer: " + getNetworkVersionString() +
|
||||
sErr = "Server and client binary mismatch!\nYou have to use the exactly same binaries!\n\nServer: " + getNetworkVersionSVNString() +
|
||||
"\nClient: " + networkMessageIntro.getVersionString() + " player [" + playerNameStr + "]";
|
||||
printf("%s\n",sErr.c_str());
|
||||
|
||||
serverInterface->sendTextMessage("Server and client binary mismatch!!",-1, true,"",lockedSlotIndex);
|
||||
serverInterface->sendTextMessage(" Server:" + getNetworkVersionString(),-1, true,"",lockedSlotIndex);
|
||||
serverInterface->sendTextMessage(" Server:" + getNetworkVersionSVNString(),-1, true,"",lockedSlotIndex);
|
||||
serverInterface->sendTextMessage(" Client: "+ networkMessageIntro.getVersionString(),-1, true,"",lockedSlotIndex);
|
||||
serverInterface->sendTextMessage(" Client player [" + playerNameStr + "]",-1, true,"",lockedSlotIndex);
|
||||
}
|
||||
@@ -523,7 +523,7 @@ void ConnectionSlot::update(bool checkForNewClients,int lockedSlotIndex) {
|
||||
versionMatched = true;
|
||||
|
||||
string playerNameStr = name;
|
||||
sErr = "Warning, Server and client are using the same version but different platforms.\n\nServer: " + getNetworkVersionString() +
|
||||
sErr = "Warning, Server and client are using the same version but different platforms.\n\nServer: " + getNetworkVersionSVNString() +
|
||||
"\nClient: " + networkMessageIntro.getVersionString() + " player [" + playerNameStr + "]";
|
||||
printf("%s\n",sErr.c_str());
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] %s\n",__FILE__,__FUNCTION__,__LINE__,sErr.c_str());
|
||||
|
Reference in New Issue
Block a user