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- attempt to get non ascii file paths working in megaglest (Japanese etc...)
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@@ -30,6 +30,8 @@ void Font2DGl::init(){
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if(!inited){
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handle= glGenLists(charCount);
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assertGl();
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createGlFontBitmaps(handle, type, size, width, charCount, metrics);
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inited= true;
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}
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