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Merge pull request #54 from filux/feature/new-version-management
changed version number management and same versioning for game, map-editor and g3dviewer
This commit is contained in:
commit
615cac7138
@ -11,30 +11,14 @@ Source and Data Archives:
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=========================
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There are 3 archives that are built for a given release (starting with versions
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after 3.6.0). In order to build a release you must have all files checked out
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of svn for that specific release (example: trunk)
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To set the current version for release, modify the file mk/linux/mg-version.sh
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and change the two variables:
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OLD_MG_VERSION=3.6.0.1
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MG_VERSION=3.6.0.2
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*Note: Please ensure the MG_VERSION variable matches the version set in the
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MegaGlest binary, this can be checked by running: ./megaglest --version
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It is possible to have the mg-version.sh script NOT match the binary in cases
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where we are releasing binary compatible updates to the archives in which case
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we typically use a forth digit in the version # (as seen above)
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After setting the correct verions in mg-version.sh you should call:
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./mg-version-synch.sh
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This will update associated installers to use the correct version stamps
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To set the actual binary to the desired version you must manually edit
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glest_game/facilities/game_util.cpp
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const string glestVersionString = "v3.8-dev";
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after 3.6.0). In order to build a release you must have all git repositories
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checked out for that specific release (example, tag: 3.11.0) or downloaded all
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source archives/"tarballs" which in their name have same version, equal to tag.
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To set the current version for release, modify the file source/version.txt
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and change there available variables, then run mk/linux/mg-version-synch.sh script
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for updating version number everywhere where it is needed and then you only have
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to commit changed files.
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#1. The source archive:
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This archive contains source code for binary compilation of the application and
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@ -1,45 +1,106 @@
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#!/bin/bash
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#!/bin/sh
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# Use this script to synchronize other scripts and installers with the version
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# in mg-version.sh for a Version Release
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# ----------------------------------------------------------------------------
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# Written by Mark Vejvoda <mark_vejvoda@hotmail.com>
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# Copyright (c) 2011 Mark Vejvoda under GNU GPL v3.0+
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# Copyright (c) 2011-2015 Mark Vejvoda under GNU GPL v3.0+
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CURRENT_VERSION=`./mg-version.sh --version`
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OLD_VERSION=`./mg-version.sh --oldversion_binary`
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VERSION_INFO_FILE="$(dirname "$(readlink -f "$0")")/../../source/version.txt"
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LastCompatibleSaveGameVersion="$(awk -F '=' '/^LastCompatibleSaveGameVersion =/ {print $2}' "$VERSION_INFO_FILE" | awk -F '"' '{print $2}')"
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MapeditorVersion="$CURRENT_VERSION"
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G3dviewerVersion="$CURRENT_VERSION"
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modifymore="yes"
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echo
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echo '===== Updating Game ======'
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# const string glestVersionString = "v3.12-dev";
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echo 'Game version # before:'
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grep -E '^const string glestVersionString = "[^"]*";$' ../../source/glest_game/facilities/game_util.cpp
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sed -i 's/^const string glestVersionString = "[^"]*";$/const string glestVersionString = "v'$CURRENT_VERSION'";/' ../../source/glest_game/facilities/game_util.cpp
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echo 'Game version # after:'
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grep -E '^const string glestVersionString = "[^"]*";$' ../../source/glest_game/facilities/game_util.cpp
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echo
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if [ "$modifymore" = "yes" ]; then
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# const string lastCompatibleSaveGameVersionString = "v3.9.0";
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echo 'Compatible Save Game version # before:'
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grep -E '^const string lastCompatibleSaveGameVersionString = "[^"]*";$' ../../source/glest_game/facilities/game_util.cpp
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sed -i 's/^const string lastCompatibleSaveGameVersionString = "[^"]*";$/const string lastCompatibleSaveGameVersionString = "v'$LastCompatibleSaveGameVersion'";/' ../../source/glest_game/facilities/game_util.cpp
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echo 'Compatible Save Game version # after:'
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grep -E '^const string lastCompatibleSaveGameVersionString = "[^"]*";$' ../../source/glest_game/facilities/game_util.cpp
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echo
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fi
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if [ "$modifymore" = "yes" ] && [ "$(git status >/dev/null 2>&1; echo "$?")" -eq "0" ]; then
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# const string GIT_RawRev = "$4446.1a8673f$";
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GitCommitForRelease="`git rev-list HEAD --count`.`git log -1 --format=%h`";
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echo 'GitCommitForRelease # before:'
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grep -E '^GitCommitForRelease = "[^"]*";$' "$VERSION_INFO_FILE"
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grep -E '^const string GIT_RawRev = "\$[^"$]*\$";$' ../../source/glest_game/facilities/game_util.cpp
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sed -i 's/^GitCommitForRelease = "[^"]*";$/GitCommitForRelease = "'$GitCommitForRelease'";/' "$VERSION_INFO_FILE"
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sed -i 's/^const string GIT_RawRev = "$[^"]*";$/const string GIT_RawRev = "$'$GitCommitForRelease'$";/' ../../source/glest_game/facilities/game_util.cpp
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echo 'GitCommitForRelease # after:'
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grep -E '^GitCommitForRelease = "[^"]*";$' "$VERSION_INFO_FILE"
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grep -E '^const string GIT_RawRev = "\$[^"$]*\$";$' ../../source/glest_game/facilities/game_util.cpp
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fi
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echo
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if [ "$modifymore" = "yes" ]; then
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echo '===== Updating Mapeditor ======'
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# const string mapeditorVersionString = "v1.6.1";
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echo 'Mapeditor version # before:'
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grep -E '^const string mapeditorVersionString = "[^"]*";$' ../../source/glest_map_editor/main.cpp
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sed -i 's/^const string mapeditorVersionString = "[^"]*";$/const string mapeditorVersionString = "v'$MapeditorVersion'";/' ../../source/glest_map_editor/main.cpp
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echo 'Mapeditor version # after:'
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grep -E '^const string mapeditorVersionString = "[^"]*";$' ../../source/glest_map_editor/main.cpp
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echo
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echo '===== Updating G3dviewer ======'
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# const string g3dviewerVersionString= "v1.3.6";
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echo 'G3dviewer version # before:'
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grep -E '^const string g3dviewerVersionString= "[^"]*";$' ../../source/g3d_viewer/main.cpp
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sed -i 's/^const string g3dviewerVersionString= "[^"]*";$/const string g3dviewerVersionString= "v'$G3dviewerVersion'";/' ../../source/g3d_viewer/main.cpp
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echo 'G3dviewer version # after:'
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grep -E '^const string g3dviewerVersionString= "[^"]*";$' ../../source/g3d_viewer/main.cpp
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fi
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echo
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echo '===== Updating Linux Installer ======'
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# local GAME_VERSION = "x.x.x";
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echo 'Linux Installer version # before:'
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grep -E '^local GAME_VERSION = "[^"]*";$' mojosetup/megaglest-installer/scripts/config.lua;sed -i 's/^local GAME_VERSION = "[^"]*";$/local GAME_VERSION = "'$CURRENT_VERSION'";/' mojosetup/megaglest-installer/scripts/config.lua
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grep -E '^local GAME_VERSION = "[^"]*";$' mojosetup/megaglest-installer/scripts/config.lua
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sed -i 's/^local GAME_VERSION = "[^"]*";$/local GAME_VERSION = "'$CURRENT_VERSION'";/' mojosetup/megaglest-installer/scripts/config.lua
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echo 'Linux Installer version # after:'
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grep -E '^local GAME_VERSION = "[^"]*";$' mojosetup/megaglest-installer/scripts/config.lua
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echo
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echo '===== Updating Windows Installer ======'
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# !define APVER 3.6.0
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echo 'Windows Installer version # before:'
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grep -E '^\!define APVER [^"]*$' ../windoze/Installer/MegaGlestInstaller.nsi;sed -i 's/^\!define APVER [^"]*$/\!define APVER '$CURRENT_VERSION'/' ../windoze/Installer/MegaGlestInstaller.nsi
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grep -E '^\!define APVER [^"]*$' ../windoze/Installer/MegaGlestInstaller.nsi
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sed -i 's/^\!define APVER [^"]*$/\!define APVER '$CURRENT_VERSION'/' ../windoze/Installer/MegaGlestInstaller.nsi
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echo 'Windows Installer version # after:'
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grep -E '^\!define APVER [^"]*$' ../windoze/Installer/MegaGlestInstaller.nsi
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echo 'Windows Installer version # before:'
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grep -E '^\!define APVER_OLD [^"]*$' ../windoze/Installer/MegaGlestInstaller.nsi;sed -i 's/^\!define APVER_OLD [^"]*$/\!define APVER_OLD '$OLD_VERSION'/' ../windoze/Installer/MegaGlestInstaller.nsi
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echo 'Windows Installer version # after:'
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grep -E '^\!define APVER_OLD [^"]*$' ../windoze/Installer/MegaGlestInstaller.nsi
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echo '===== Updating Windows Updater ======'
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echo 'Windows Updater version # before:'
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grep -E '^\!define APVER [^"]*$' ../windoze/Installer/MegaGlestUpdater.nsi;sed -i 's/^\!define APVER [^"]*$/\!define APVER '$CURRENT_VERSION'/' ../windoze/Installer/MegaGlestUpdater.nsi
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echo 'Windows Updater version # after:'
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grep -E '^\!define APVER [^"]*$' ../windoze/Installer/MegaGlestUpdater.nsi
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echo 'Windows Updater version # before:'
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grep -E '^\!define APVER_OLD [^"]*$' ../windoze/Installer/MegaGlestUpdater.nsi;sed -i 's/^\!define APVER_OLD [^"]*$/\!define APVER_OLD '$OLD_VERSION'/' ../windoze/Installer/MegaGlestUpdater.nsi
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echo 'Windows Updater version # after:'
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grep -E '^\!define APVER_OLD [^"]*$' ../windoze/Installer/MegaGlestUpdater.nsi
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grep -E '^\!define APVER_UPDATE [^"]*$' ../windoze/Installer/MegaGlestUpdater.nsi;sed -i 's/^\!define APVER_UPDATE [^"]*$/\!define APVER_UPDATE '$CURRENT_VERSION'/' ../windoze/Installer/MegaGlestUpdater.nsi
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echo 'Windows Updater version # after:'
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grep -E '^\!define APVER_UPDATE [^"]*$' ../windoze/Installer/MegaGlestUpdater.nsi
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echo
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if [ "$modifymore" = "yes" ]; then
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echo 'Windows Installer version # before:'
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grep -E '^\!define APVER_OLD [^"]*$' ../windoze/Installer/MegaGlestInstaller.nsi
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sed -i 's/^\!define APVER_OLD [^"]*$/\!define APVER_OLD '$OLD_VERSION'/' ../windoze/Installer/MegaGlestInstaller.nsi
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echo 'Windows Installer version # after:'
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grep -E '^\!define APVER_OLD [^"]*$' ../windoze/Installer/MegaGlestInstaller.nsi
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echo
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echo '===== Updating Windows Updater ======'
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echo 'Windows Updater version # before:'
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grep -E '^\!define APVER [^"]*$' ../windoze/Installer/MegaGlestUpdater.nsi
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sed -i 's/^\!define APVER [^"]*$/\!define APVER '$CURRENT_VERSION'/' ../windoze/Installer/MegaGlestUpdater.nsi
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echo 'Windows Updater version # after:'
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grep -E '^\!define APVER [^"]*$' ../windoze/Installer/MegaGlestUpdater.nsi
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echo
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echo 'Windows Updater version # before:'
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grep -E '^\!define APVER_OLD [^"]*$' ../windoze/Installer/MegaGlestUpdater.nsi
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sed -i 's/^\!define APVER_OLD [^"]*$/\!define APVER_OLD '$OLD_VERSION'/' ../windoze/Installer/MegaGlestUpdater.nsi
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echo 'Windows Updater version # after:'
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grep -E '^\!define APVER_OLD [^"]*$' ../windoze/Installer/MegaGlestUpdater.nsi
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echo
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echo 'Windows Updater version # before:'
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grep -E '^\!define APVER_UPDATE [^"]*$' ../windoze/Installer/MegaGlestUpdater.nsi
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sed -i 's/^\!define APVER_UPDATE [^"]*$/\!define APVER_UPDATE '$CURRENT_VERSION'/' ../windoze/Installer/MegaGlestUpdater.nsi
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echo 'Windows Updater version # after:'
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grep -E '^\!define APVER_UPDATE [^"]*$' ../windoze/Installer/MegaGlestUpdater.nsi
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echo
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fi
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@ -1,12 +1,13 @@
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#!/bin/bash
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#!/bin/sh
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# Use this script to idenitfy previous and current Version for a Version Release
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# ----------------------------------------------------------------------------
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# Written by Mark Vejvoda <mark_vejvoda@hotmail.com>
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# Copyright (c) 2011 Mark Vejvoda under GNU GPL v3.0+
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OLD_MG_VERSION=3.11.0
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OLD_MG_VERSION_BINARY=3.11.0
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MG_VERSION=3.12-dev
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VERSION_INFO_FILE="$(dirname "$(readlink -f "$0")")/../../source/version.txt"
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OLD_MG_VERSION="$(awk -F '=' '/^OldReleaseGameVersion =/ {print $2}' "$VERSION_INFO_FILE" | awk -F '"' '{print $2}')"
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OLD_MG_VERSION_BINARY="$OLD_MG_VERSION"
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MG_VERSION="$(awk -F '=' '/^CurrentGameVersion =/ {print $2}' "$VERSION_INFO_FILE" | awk -F '"' '{print $2}')"
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if [ "$1" = "--oldversion" ]; then
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echo "$OLD_MG_VERSION"
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@ -58,7 +58,7 @@ const char *folderDelimiter = "/";
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//int GameConstants::updateFps= 40;
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//int GameConstants::cameraFps= 100;
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const string g3dviewerVersionString= "v1.3.6";
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const string g3dviewerVersionString= "v3.12-dev";
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// Because g3d should always support alpha transparency
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string fileFormat = "png";
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@ -43,7 +43,7 @@ const string lastCompatibleSaveGameVersionString = "v3.9.0";
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const string GIT_RawRev = string(GITVERSION);
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const string GIT_Rev = string("Rev: ") + string(GITVERSION);
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#else
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const string GIT_RawRev = "$4446.1a8673f$";
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const string GIT_RawRev = "$5060.7451e49$";
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const string GIT_Rev = "$Rev$";
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#endif
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@ -46,7 +46,7 @@ string getGameReadWritePath(string lookupKey) {
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namespace MapEditor {
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const string mapeditorVersionString = "v1.6.1";
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const string mapeditorVersionString = "v3.12-dev";
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const string MainWindow::winHeader = "MegaGlest Map Editor " + mapeditorVersionString;
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// ===============================================
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13
source/version.txt
Normal file
13
source/version.txt
Normal file
@ -0,0 +1,13 @@
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# How it currently works?
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# Set version here (only here) and just start mk/linux/mg-version-synch.sh script.
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# Versions will be updated everywhere automatically.
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# Then you should commit changed files and that's all.
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CurrentGameVersion = "3.12-dev";
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# ^ typical version numbers look like this: "3.11-beta1.0", "3.12-dev", "3.12.0"
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OldReleaseGameVersion = "3.11.0";
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LastCompatibleSaveGameVersion = "3.9.0";
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GitCommitForRelease = "5060.7451e49";
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# ^ will be automatically generated
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