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- updated build files to auto generate manpages for debian
- fixed spelling mistakes and broken links
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21
source/shared_lib/sources/graphics/d3d9/d3d9_util.cpp
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21
source/shared_lib/sources/graphics/d3d9/d3d9_util.cpp
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@@ -0,0 +1,21 @@
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#include "d3d9_util.h"
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namespace Shared{ namespace Graphics{ namespace D3d9{
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string d3dErrorToStr(HRESULT result){
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switch(result){
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case D3D_OK: return "D3D_OK";
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case D3DERR_DEVICELOST: return "D3DERR_DEVICELOST";
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case D3DERR_DEVICENOTRESET: return "D3DERR_DEVICENOTRESET";
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case D3DERR_DRIVERINTERNALERROR: return "D3DERR_DRIVERINTERNALERROR";
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case D3DERR_INVALIDCALL: return "D3DERR_INVALIDCALL";
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case D3DERR_MOREDATA: return "D3DERR_MOREDATA";
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case D3DERR_NOTFOUND: return "D3DERR_NOTFOUND";
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case D3DERR_OUTOFVIDEOMEMORY: return "D3DERR_OUTOFVIDEOMEMORY";
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case E_OUTOFMEMORY: return "E_OUTOFMEMORY";
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default:
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return "Unknown D3D error";
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}
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}
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}}}//end namespace
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@@ -907,7 +907,7 @@ void Model::saveG3d(const string &path, string convertTextureToFormat,
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FILE *f= fopen(tempModelFilename.c_str(), "wb");
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#endif
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if(f == NULL) {
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throw runtime_error("Cant open file for writting: [" + tempModelFilename + "]");
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throw runtime_error("Cant open file for writing: [" + tempModelFilename + "]");
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}
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convertTextureToFormat = toLower(convertTextureToFormat);
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@@ -610,7 +610,7 @@ UnitParticleSystem::Shape UnitParticleSystem::strToShape(const string& str){
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return sLinear;
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}
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else{
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throw runtime_error("Unkown particle shape: " + str);
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throw runtime_error("Unknown particle shape: " + str);
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}
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}
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