- updated unit test to compile on windows

- updated vc++ 2012 compile flags and changed asm to use unsigned
This commit is contained in:
SoftCoder
2014-02-07 15:42:00 -08:00
parent 6c7e0cdbce
commit 63863bac89
10 changed files with 26 additions and 18 deletions

View File

@@ -35,6 +35,7 @@ using namespace Glest::Game;
//
const int64 PROGRESS_SPEED_MULTIPLIER = 100000;
const float standardAirHeight = 5.0f;
const float FLOAT_TOLERANCE = 1e-10;
class StreflopTest : public CppUnit::TestFixture {
// Register the suite of tests for this fixture
@@ -48,8 +49,6 @@ class StreflopTest : public CppUnit::TestFixture {
private:
static const float FLOAT_TOLERANCE = 1e-10;
float cellHeight;
Field currField;
float tileSetAirHeight;