- code cleanup from cppcheck

- added more checks when loading models, maps and textures
This commit is contained in:
Mark Vejvoda
2012-10-20 07:15:13 +00:00
parent 9356034920
commit 64058b17e7
13 changed files with 285 additions and 117 deletions

View File

@@ -841,7 +841,7 @@ Socket::Socket() {
socklen_t optlen = sizeof(bufsize);
int ret = getsockopt(sock, SOL_SOCKET, SO_SNDBUF, (char *)&bufsize, &optlen);
printf("Original setsockopt(SO_SNDBUF) = [%d] new will be [%d]\n",bufsize,Socket::DEFAULT_SOCKET_SENDBUF_SIZE);
printf("Original setsockopt(SO_SNDBUF) = [%d] new will be [%d] ret = %d\n",bufsize,Socket::DEFAULT_SOCKET_SENDBUF_SIZE,ret);
ret = setsockopt( sock, SOL_SOCKET, SO_SNDBUF, (char *) &Socket::DEFAULT_SOCKET_SENDBUF_SIZE, sizeof( int ) );
if (ret == -1) {
@@ -854,7 +854,7 @@ Socket::Socket() {
socklen_t optlen = sizeof(bufsize);
int ret = getsockopt(sock, SOL_SOCKET, SO_RCVBUF, (char *)&bufsize, &optlen);
printf("Original setsockopt(SO_RCVBUF) = [%d] new will be [%d]\n",bufsize,Socket::DEFAULT_SOCKET_RECVBUF_SIZE);
printf("Original setsockopt(SO_RCVBUF) = [%d] new will be [%d] ret = %d\n",bufsize,Socket::DEFAULT_SOCKET_RECVBUF_SIZE,ret);
ret = setsockopt( sock, SOL_SOCKET, SO_RCVBUF, (char *) &Socket::DEFAULT_SOCKET_RECVBUF_SIZE, sizeof( int ) );
if (ret == -1) {